[PATCH vkd3d 2/6] vkd3d-shader/hlsl: Specify the destination register in struct sm4_instruction as an array.
Zebediah Figura
zfigura at codeweavers.com
Mon Sep 27 20:51:43 CDT 2021
From: Giovanni Mascellani <gmascellani at codeweavers.com>
Some instructions (e.g. umul) have multiple destination registers.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
libs/vkd3d-shader/hlsl_sm4.c | 85 ++++++++++++++++++------------------
1 file changed, 42 insertions(+), 43 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 500c9f434..f407b4a63 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -572,7 +572,8 @@ struct sm4_instruction
{
struct sm4_register reg;
unsigned int writemask;
- } dst;
+ } dsts[1];
+ unsigned int dst_count;
struct
{
@@ -583,8 +584,6 @@ struct sm4_instruction
uint32_t idx[2];
unsigned int idx_count;
-
- unsigned int has_dst;
};
static unsigned int sm4_swizzle_type(enum vkd3d_sm4_register_type type)
@@ -724,8 +723,8 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st
uint32_t token = instr->opcode;
unsigned int size = 1, i, j;
- if (instr->has_dst)
- size += sm4_register_order(&instr->dst.reg);
+ for (i = 0; i < instr->dst_count; ++i)
+ size += sm4_register_order(&instr->dsts[i].reg);
for (i = 0; i < instr->src_count; ++i)
size += sm4_register_order(&instr->srcs[i].reg);
size += instr->idx_count;
@@ -733,15 +732,15 @@ static void write_sm4_instruction(struct vkd3d_bytecode_buffer *buffer, const st
token |= (size << VKD3D_SM4_INSTRUCTION_LENGTH_SHIFT);
put_u32(buffer, token);
- if (instr->has_dst)
+ for (i = 0; i < instr->dst_count; ++i)
{
- token = sm4_encode_register(&instr->dst.reg);
- if (instr->dst.reg.dim == VKD3D_SM4_DIMENSION_VEC4)
- token |= instr->dst.writemask << VKD3D_SM4_WRITEMASK_SHIFT;
+ token = sm4_encode_register(&instr->dsts[i].reg);
+ if (instr->dsts[i].reg.dim == VKD3D_SM4_DIMENSION_VEC4)
+ token |= instr->dsts[i].writemask << VKD3D_SM4_WRITEMASK_SHIFT;
put_u32(buffer, token);
- for (j = 0; j < instr->dst.reg.idx_count; ++j)
- put_u32(buffer, instr->dst.reg.idx[j]);
+ for (j = 0; j < instr->dsts[i].reg.idx_count; ++j)
+ put_u32(buffer, instr->dsts[i].reg.idx[j]);
}
for (i = 0; i < instr->src_count; ++i)
@@ -800,33 +799,33 @@ static void write_sm4_dcl_semantic(struct hlsl_ctx *ctx, struct vkd3d_bytecode_b
struct sm4_instruction instr =
{
- .dst.reg.dim = VKD3D_SM4_DIMENSION_VEC4,
- .has_dst = 1,
+ .dsts[0].reg.dim = VKD3D_SM4_DIMENSION_VEC4,
+ .dst_count = 1,
};
- if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &instr.dst.reg.type, &has_idx))
+ if (hlsl_sm4_register_from_semantic(ctx, &var->semantic, output, &instr.dsts[0].reg.type, &has_idx))
{
if (has_idx)
{
- instr.dst.reg.idx[0] = var->semantic.index;
- instr.dst.reg.idx_count = 1;
+ instr.dsts[0].reg.idx[0] = var->semantic.index;
+ instr.dsts[0].reg.idx_count = 1;
}
else
{
- instr.dst.reg.idx_count = 0;
+ instr.dsts[0].reg.idx_count = 0;
}
- instr.dst.writemask = (1 << var->data_type->dimx) - 1;
+ instr.dsts[0].writemask = (1 << var->data_type->dimx) - 1;
}
else
{
- instr.dst.reg.type = output ? VKD3D_SM4_RT_OUTPUT : VKD3D_SM4_RT_INPUT;
- instr.dst.reg.idx[0] = var->reg.id;
- instr.dst.reg.idx_count = 1;
- instr.dst.writemask = var->reg.writemask;
+ instr.dsts[0].reg.type = output ? VKD3D_SM4_RT_OUTPUT : VKD3D_SM4_RT_INPUT;
+ instr.dsts[0].reg.idx[0] = var->reg.id;
+ instr.dsts[0].reg.idx_count = 1;
+ instr.dsts[0].writemask = var->reg.writemask;
}
- if (instr.dst.reg.type == VKD3D_SM4_RT_DEPTHOUT)
- instr.dst.reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
+ if (instr.dsts[0].reg.type == VKD3D_SM4_RT_DEPTHOUT)
+ instr.dsts[0].reg.dim = VKD3D_SM4_DIMENSION_SCALAR;
hlsl_sm4_usage_from_semantic(ctx, &var->semantic, output, &usage);
@@ -914,11 +913,11 @@ static void write_sm4_unary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d_
memset(&instr, 0, sizeof(instr));
instr.opcode = opcode;
- sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, dst);
- instr.has_dst = 1;
+ sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, dst);
+ instr.dst_count = 1;
sm4_register_from_node(&instr.srcs[0].reg, &writemask, src);
- instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask);
+ instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
instr.srcs[0].reg.mod = src_mod;
instr.src_count = 1;
@@ -934,13 +933,13 @@ static void write_sm4_binary_op(struct vkd3d_bytecode_buffer *buffer, enum vkd3d
memset(&instr, 0, sizeof(instr));
instr.opcode = opcode;
- sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, dst);
- instr.has_dst = 1;
+ sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, dst);
+ instr.dst_count = 1;
sm4_register_from_node(&instr.srcs[0].reg, &writemask, src1);
- instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask);
+ instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
sm4_register_from_node(&instr.srcs[1].reg, &writemask, src2);
- instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask);
+ instr.srcs[1].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
instr.src_count = 2;
write_sm4_instruction(buffer, &instr);
@@ -956,8 +955,8 @@ static void write_sm4_constant(struct hlsl_ctx *ctx,
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, &constant->node);
- instr.has_dst = 1;
+ sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &constant->node);
+ instr.dst_count = 1;
instr.srcs[0].reg.dim = (dimx > 1) ? VKD3D_SM4_DIMENSION_VEC4 : VKD3D_SM4_DIMENSION_SCALAR;
instr.srcs[0].reg.type = VKD3D_SM4_RT_IMMCONST;
@@ -1181,11 +1180,11 @@ static void write_sm4_load(struct hlsl_ctx *ctx,
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, &load->node);
- instr.has_dst = 1;
+ sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &load->node);
+ instr.dst_count = 1;
sm4_register_from_deref(ctx, &instr.srcs[0].reg, &writemask, &load->src, load->node.data_type);
- instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask);
+ instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
instr.src_count = 1;
write_sm4_instruction(buffer, &instr);
@@ -1207,12 +1206,12 @@ static void write_sm4_store(struct hlsl_ctx *ctx,
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_deref(ctx, &instr.dst.reg, &writemask, &store->lhs, rhs->data_type);
- instr.dst.writemask = hlsl_combine_writemasks(writemask, store->writemask);
- instr.has_dst = 1;
+ sm4_register_from_deref(ctx, &instr.dsts[0].reg, &writemask, &store->lhs, rhs->data_type);
+ instr.dsts[0].writemask = hlsl_combine_writemasks(writemask, store->writemask);
+ instr.dst_count = 1;
sm4_register_from_node(&instr.srcs[0].reg, &writemask, rhs);
- instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dst.writemask);
+ instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_swizzle_from_writemask(writemask), instr.dsts[0].writemask);
instr.src_count = 1;
write_sm4_instruction(buffer, &instr);
@@ -1227,12 +1226,12 @@ static void write_sm4_swizzle(struct hlsl_ctx *ctx,
memset(&instr, 0, sizeof(instr));
instr.opcode = VKD3D_SM4_OP_MOV;
- sm4_register_from_node(&instr.dst.reg, &instr.dst.writemask, &swizzle->node);
- instr.has_dst = 1;
+ sm4_register_from_node(&instr.dsts[0].reg, &instr.dsts[0].writemask, &swizzle->node);
+ instr.dst_count = 1;
sm4_register_from_node(&instr.srcs[0].reg, &writemask, swizzle->val.node);
instr.srcs[0].swizzle = hlsl_map_swizzle(hlsl_combine_swizzles(hlsl_swizzle_from_writemask(writemask),
- swizzle->swizzle, swizzle->node.data_type->dimx), instr.dst.writemask);
+ swizzle->swizzle, swizzle->node.data_type->dimx), instr.dsts[0].writemask);
instr.src_count = 1;
write_sm4_instruction(buffer, &instr);
--
2.33.0
More information about the wine-devel
mailing list