[PATCH 1/2] hid: Implement HidD_GetMsGenreDescriptor.

Mohamad Al-Jaf mohamadaljaf at gmail.com
Sun Apr 3 21:32:00 CDT 2022


On Sun, Apr 3, 2022 at 9:07 AM Rémi Bernon <rbernon at codeweavers.com> wrote:
> Yeah I would rather wait to see if we find one. To the contrary to the
> physical descriptors, which are at least (very badly) documented in the
> HID specification, and for which I have a bit of hope we may be able to
> implement them if needed, I couldn't find any information about the MS
> genre descriptors and they seem to be completely Microsoft specific.
>
> They both seem optional anyway, so returning a not implemented status
> should be fine, but I think keeping the crash for now may help finding
> the game which would need it and maybe check what it wants to do with it.
>
> Cheers,
> --
> Rémi Bernon <rbernon at codeweavers.com>

Yeah, it's for internal system use only according to the Microsoft
Docs, but developers sometimes choose to use internal functions
regardless.

Likewise, the only documentation I could find was the prototype in the
Windows SDK.

Well, if you think it's better to keep it unimplemented I won't
challenge that decision. Your reasoning is sound. I just want to
contribute in any way I can.
--
Kind regards,
Mohamad



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