[PATCH vkd3d 07/11] vkd3d-shader/hlsl: Abort on inconsistent types in fold_cast().
Matteo Bruni
mbruni at codeweavers.com
Tue Apr 5 05:33:09 CDT 2022
From: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
libs/vkd3d-shader/hlsl_constant_ops.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
index e4e60310..92f5a856 100644
--- a/libs/vkd3d-shader/hlsl_constant_ops.c
+++ b/libs/vkd3d-shader/hlsl_constant_ops.c
@@ -83,8 +83,7 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, struct
break;
default:
- FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type),
- debug_hlsl_type(ctx, dst->node.data_type));
+ assert(0);
return false;
}
@@ -112,8 +111,7 @@ static bool fold_cast(struct hlsl_ctx *ctx, struct hlsl_ir_constant *dst, struct
break;
default:
- FIXME("Cast from %s to %s.\n", debug_hlsl_type(ctx, src->node.data_type),
- debug_hlsl_type(ctx, dst->node.data_type));
+ assert(0);
return false;
}
}
--
2.34.1
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