[PATCH vkd3d v2 5/7] vkd3d-shader/hlsl: Write SM4 uint modulus instructions.
Matteo Bruni
mbruni at codeweavers.com
Wed Apr 6 14:24:46 CDT 2022
From: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
Makefile.am | 1 -
libs/vkd3d-shader/hlsl_sm4.c | 12 ++++++++++++
2 files changed, 12 insertions(+), 1 deletion(-)
diff --git a/Makefile.am b/Makefile.am
index f49f9642..2c049cb5 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -318,7 +318,6 @@ SHADER_TEST_LOG_COMPILER = tests/shader_runner
XFAIL_TESTS = \
tests/arithmetic-float.shader_test \
tests/arithmetic-int.shader_test \
- tests/arithmetic-uint.shader_test \
tests/bitwise.shader_test \
tests/cast-to-float.shader_test \
tests/cast-to-half.shader_test \
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 58529672..f5e48173 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1808,6 +1808,18 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
}
break;
+ case HLSL_OP2_MOD:
+ switch (dst_type->base_type)
+ {
+ case HLSL_TYPE_UINT:
+ write_sm4_binary_op_with_two_destinations(buffer, VKD3D_SM4_OP_UDIV, &expr->node, 1, arg1, arg2);
+ break;
+
+ default:
+ hlsl_fixme(ctx, &expr->node.loc, "SM4 %s modulus expression.", dst_type_string->buffer);
+ }
+ break;
+
case HLSL_OP2_MUL:
switch (dst_type->base_type)
{
--
2.34.1
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