[PATCH vkd3d v2 5/7] vkd3d-shader/hlsl: Write SM4 uint modulus instructions.

Matteo Bruni mbruni at codeweavers.com
Wed Apr 6 14:24:46 CDT 2022


From: Giovanni Mascellani <gmascellani at codeweavers.com>

Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
---
 Makefile.am                  |  1 -
 libs/vkd3d-shader/hlsl_sm4.c | 12 ++++++++++++
 2 files changed, 12 insertions(+), 1 deletion(-)

diff --git a/Makefile.am b/Makefile.am
index f49f9642..2c049cb5 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -318,7 +318,6 @@ SHADER_TEST_LOG_COMPILER = tests/shader_runner
 XFAIL_TESTS = \
 	tests/arithmetic-float.shader_test \
 	tests/arithmetic-int.shader_test \
-	tests/arithmetic-uint.shader_test \
 	tests/bitwise.shader_test \
 	tests/cast-to-float.shader_test \
 	tests/cast-to-half.shader_test \
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 58529672..f5e48173 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -1808,6 +1808,18 @@ static void write_sm4_expr(struct hlsl_ctx *ctx,
             }
             break;
 
+        case HLSL_OP2_MOD:
+            switch (dst_type->base_type)
+            {
+                case HLSL_TYPE_UINT:
+                    write_sm4_binary_op_with_two_destinations(buffer, VKD3D_SM4_OP_UDIV, &expr->node, 1, arg1, arg2);
+                    break;
+
+                default:
+                    hlsl_fixme(ctx, &expr->node.loc, "SM4 %s modulus expression.", dst_type_string->buffer);
+            }
+            break;
+
         case HLSL_OP2_MUL:
             switch (dst_type->base_type)
             {
-- 
2.34.1




More information about the wine-devel mailing list