[PATCH vkd3d 02/12] tests: Simplify "probe" directive syntax and parsing a bit.

Giovanni Mascellani gmascellani at codeweavers.com
Mon Apr 18 01:33:58 CDT 2022


From: Zebediah Figura <zfigura at codeweavers.com>

---
 tests/conditional.shader_test  |  4 +-
 tests/d3d12_test_utils.h       |  8 ----
 tests/hlsl-for.shader_test     |  6 +--
 tests/shader_runner.c          | 69 +++++++++++-----------------------
 tests/texture-load.shader_test |  8 ++--
 tests/trigonometry.shader_test | 32 ++++++++--------
 tests/utils.h                  |  8 ++++
 7 files changed, 54 insertions(+), 81 deletions(-)

diff --git a/tests/conditional.shader_test b/tests/conditional.shader_test
index e665ac1d..42307777 100644
--- a/tests/conditional.shader_test
+++ b/tests/conditional.shader_test
@@ -15,5 +15,5 @@ float4 main(float tex : texcoord) : SV_TARGET
 
 [test]
 draw quad
-probe rect rgba (  0, 0, 319, 480) (0.9, 0.8, 0.7, 0.6)
-probe rect rgba (321, 0, 640, 480) (0.1, 0.2, 0.3, 0.4)
+probe (  0, 0, 319, 480) rgba (0.9, 0.8, 0.7, 0.6)
+probe (321, 0, 640, 480) rgba (0.1, 0.2, 0.3, 0.4)
diff --git a/tests/d3d12_test_utils.h b/tests/d3d12_test_utils.h
index 7186a73e..bb298082 100644
--- a/tests/d3d12_test_utils.h
+++ b/tests/d3d12_test_utils.h
@@ -52,14 +52,6 @@ static inline void wait_queue_idle_no_event_(unsigned int line, ID3D12Device *de
     ID3D12Fence_Release(fence);
 }
 
-static void set_rect(RECT *rect, int left, int top, int right, int bottom)
-{
-    rect->left = left;
-    rect->right = right;
-    rect->top = top;
-    rect->bottom = bottom;
-}
-
 static inline void set_box(D3D12_BOX *box, unsigned int left, unsigned int top, unsigned int front,
         unsigned int right, unsigned int bottom, unsigned int back)
 {
diff --git a/tests/hlsl-for.shader_test b/tests/hlsl-for.shader_test
index 4e5048c3..e6329834 100644
--- a/tests/hlsl-for.shader_test
+++ b/tests/hlsl-for.shader_test
@@ -23,6 +23,6 @@ float4 main(float tex : texcoord) : sv_target
 
 [test]
 todo draw quad
-probe rect rgba (  0, 0, 159, 480) (10.0, 35.0, 0.0, 0.0)
-probe rect rgba (161, 0, 479, 480) (10.0, 38.0, 0.0, 0.0)
-probe rect rgba (481, 0, 640, 480) ( 5.0, 10.0, 0.0, 0.0)
+probe (  0, 0, 159, 480) rgba (10.0, 35.0, 0.0, 0.0)
+probe (161, 0, 479, 480) rgba (10.0, 38.0, 0.0, 0.0)
+probe (481, 0, 640, 480) rgba ( 5.0, 10.0, 0.0, 0.0)
diff --git a/tests/shader_runner.c b/tests/shader_runner.c
index 8804164e..a820810a 100644
--- a/tests/shader_runner.c
+++ b/tests/shader_runner.c
@@ -409,67 +409,40 @@ static void parse_test_directive(struct shader_runner *runner, const char *line)
 
         runner->last_render_failed = !runner->ops->draw(runner, topology, vertex_count);
     }
-    else if (match_string(line, "probe all rgba", &line))
-    {
-        static const RECT rect = {0, 0, RENDER_TARGET_WIDTH, RENDER_TARGET_HEIGHT};
-        unsigned int ulps;
-        struct vec4 v;
-        int ret;
-
-        if (runner->last_render_failed)
-            return;
-
-        ret = sscanf(line, "( %f , %f , %f , %f ) %u", &v.x, &v.y, &v.z, &v.w, &ulps);
-        if (ret < 4)
-            fatal_error("Malformed probe arguments '%s'.\n", line);
-        if (ret < 5)
-            ulps = 0;
-
-        runner->ops->probe_vec4(runner, &rect, &v, ulps);
-    }
-    else if (match_string(line, "probe rect rgba", &line))
+    else if (match_string(line, "probe", &line))
     {
         unsigned int left, top, right, bottom, ulps;
         struct vec4 v;
+        int ret, len;
         RECT rect;
-        int ret;
 
         if (runner->last_render_failed)
             return;
 
-        ret = sscanf(line, "( %d , %d , %d , %d ) ( %f , %f , %f , %f ) %u",
-                     &left, &top, &right, &bottom, &v.x, &v.y, &v.z, &v.w, &ulps);
-        if (ret < 8)
-            fatal_error("Malformed probe arguments '%s'.\n", line);
-        if (ret < 9)
-            ulps = 0;
-
-        rect.left = left;
-        rect.top = top;
-        rect.right = right;
-        rect.bottom = bottom;
-        runner->ops->probe_vec4(runner, &rect, &v, ulps);
-    }
-    else if (match_string(line, "probe rgba", &line))
-    {
-        unsigned int x, y, ulps;
-        struct vec4 v;
-        RECT rect;
-        int ret;
+        if (match_string(line, "all", &line))
+        {
+            set_rect(&rect, 0, 0, RENDER_TARGET_WIDTH, RENDER_TARGET_HEIGHT);
+        }
+        else if (sscanf(line, "( %d , %d , %d , %d )%n", &left, &top, &right, &bottom, &len) == 4)
+        {
+            set_rect(&rect, left, top, right, bottom);
+            line += len;
+        }
+        else if (sscanf(line, "( %u , %u )%n", &left, &top, &len) == 2)
+        {
+            set_rect(&rect, left, top, left + 1, top + 1);
+            line += len;
+        }
 
-        if (runner->last_render_failed)
-            return;
+        if (!match_string(line, "rgba", &line))
+            fatal_error("Malformed probe arguments '%s'.\n", line);
 
-        ret = sscanf(line, "( %u , %u ) ( %f , %f , %f , %f ) %u", &x, &y, &v.x, &v.y, &v.z, &v.w, &ulps);
-        if (ret < 6)
+        ret = sscanf(line, "( %f , %f , %f , %f ) %u", &v.x, &v.y, &v.z, &v.w, &ulps);
+        if (ret < 4)
             fatal_error("Malformed probe arguments '%s'.\n", line);
-        if (ret < 7)
+        if (ret < 5)
             ulps = 0;
 
-        rect.left = x;
-        rect.right = x + 1;
-        rect.top = y;
-        rect.bottom = y + 1;
         runner->ops->probe_vec4(runner, &rect, &v, ulps);
     }
     else if (match_string(line, "uniform", &line))
diff --git a/tests/texture-load.shader_test b/tests/texture-load.shader_test
index 951ee3ea..81d06305 100644
--- a/tests/texture-load.shader_test
+++ b/tests/texture-load.shader_test
@@ -16,7 +16,7 @@ float4 main(float4 pos : sv_position) : sv_target
 
 [test]
 draw quad
-probe rgba (0, 0) (0.1, 0.2, 0.3, 0.4)
-probe rgba (1, 0) (0.5, 0.7, 0.6, 0.8)
-probe rgba (0, 1) (0.6, 0.5, 0.2, 0.1)
-probe rgba (1, 1) (0.8, 0.0, 0.7, 1.0)
+probe (0, 0) rgba (0.1, 0.2, 0.3, 0.4)
+probe (1, 0) rgba (0.5, 0.7, 0.6, 0.8)
+probe (0, 1) rgba (0.6, 0.5, 0.2, 0.1)
+probe (1, 1) rgba (0.8, 0.0, 0.7, 1.0)
diff --git a/tests/trigonometry.shader_test b/tests/trigonometry.shader_test
index e9ac3682..b2e87f4a 100644
--- a/tests/trigonometry.shader_test
+++ b/tests/trigonometry.shader_test
@@ -13,19 +13,19 @@ float4 main(float tex : texcoord) : sv_target
 
 [test]
 todo draw quad
-probe rgba ( 0, 0) ( 0.00000000,  1.00000000, 0.0, 0.0)
-probe rgba ( 1, 0) ( 0.84147098,  0.54030231, 0.0, 0.0) 1024
-probe rgba ( 2, 0) ( 0.90929743, -0.41614684, 0.0, 0.0) 1024
-probe rgba ( 3, 0) ( 0.14112001, -0.98999250, 0.0, 0.0) 1024
-probe rgba ( 4, 0) (-0.75680250, -0.65364362, 0.0, 0.0) 1024
-probe rgba ( 5, 0) (-0.95892427,  0.28366219, 0.0, 0.0) 1024
-probe rgba ( 6, 0) (-0.27941550,  0.96017029, 0.0, 0.0) 1024
-probe rgba ( 7, 0) ( 0.65698660,  0.75390225, 0.0, 0.0) 1024
-probe rgba ( 8, 0) ( 0.98935825, -0.14550003, 0.0, 0.0) 1024
-probe rgba ( 9, 0) ( 0.41211849, -0.91113026, 0.0, 0.0) 1024
-probe rgba (10, 0) (-0.54402111, -0.83907153, 0.0, 0.0) 1024
-probe rgba (11, 0) (-0.99999021,  0.00442570, 0.0, 0.0) 2048
-probe rgba (12, 0) (-0.53657292,  0.84385396, 0.0, 0.0) 1024
-probe rgba (13, 0) ( 0.42016704,  0.90744678, 0.0, 0.0) 1024
-probe rgba (14, 0) ( 0.99060736,  0.13673722, 0.0, 0.0) 1024
-probe rgba (15, 0) ( 0.65028784, -0.75968791, 0.0, 0.0) 1024
+probe ( 0, 0) rgba ( 0.00000000,  1.00000000, 0.0, 0.0)
+probe ( 1, 0) rgba ( 0.84147098,  0.54030231, 0.0, 0.0) 1024
+probe ( 2, 0) rgba ( 0.90929743, -0.41614684, 0.0, 0.0) 1024
+probe ( 3, 0) rgba ( 0.14112001, -0.98999250, 0.0, 0.0) 1024
+probe ( 4, 0) rgba (-0.75680250, -0.65364362, 0.0, 0.0) 1024
+probe ( 5, 0) rgba (-0.95892427,  0.28366219, 0.0, 0.0) 1024
+probe ( 6, 0) rgba (-0.27941550,  0.96017029, 0.0, 0.0) 1024
+probe ( 7, 0) rgba ( 0.65698660,  0.75390225, 0.0, 0.0) 1024
+probe ( 8, 0) rgba ( 0.98935825, -0.14550003, 0.0, 0.0) 1024
+probe ( 9, 0) rgba ( 0.41211849, -0.91113026, 0.0, 0.0) 1024
+probe (10, 0) rgba (-0.54402111, -0.83907153, 0.0, 0.0) 1024
+probe (11, 0) rgba (-0.99999021,  0.00442570, 0.0, 0.0) 2048
+probe (12, 0) rgba (-0.53657292,  0.84385396, 0.0, 0.0) 1024
+probe (13, 0) rgba ( 0.42016704,  0.90744678, 0.0, 0.0) 1024
+probe (14, 0) rgba ( 0.99060736,  0.13673722, 0.0, 0.0) 1024
+probe (15, 0) rgba ( 0.65028784, -0.75968791, 0.0, 0.0) 1024
diff --git a/tests/utils.h b/tests/utils.h
index 530a3cee..563f0b0f 100644
--- a/tests/utils.h
+++ b/tests/utils.h
@@ -94,4 +94,12 @@ static inline bool compare_vec4(const struct vec4 *v1, const struct vec4 *v2, un
             && compare_float(v1->w, v2->w, ulps);
 }
 
+static inline void set_rect(RECT *rect, int left, int top, int right, int bottom)
+{
+    rect->left = left;
+    rect->right = right;
+    rect->top = top;
+    rect->bottom = bottom;
+}
+
 #endif
-- 
2.35.2




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