[PATCH vkd3d 4/8] tests: Load libvulkan dynamically in vkd3d_api.c.
Zebediah Figura
zfigura at codeweavers.com
Mon Apr 18 20:28:44 CDT 2022
We would like to allow overriding the soname of libvulkan, in which case the
tests and demos should respect that override.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
Makefile.am | 2 +-
tests/vkd3d_api.c | 23 +++++++++++++++++++++++
2 files changed, 24 insertions(+), 1 deletion(-)
diff --git a/Makefile.am b/Makefile.am
index 6a4cba449..fea63eb51 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -314,7 +314,7 @@ tests_shader_runner_SOURCES = \
tests/shader_runner.c \
tests/shader_runner_d3d12.c \
tests/shader_runner_vulkan.c
-tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@
+tests_vkd3d_api_LDADD = libvkd3d.la @DL_LIBS@
tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la
SHADER_TEST_LOG_COMPILER = tests/shader_runner
XFAIL_TESTS = \
diff --git a/tests/vkd3d_api.c b/tests/vkd3d_api.c
index 8195c0673..ab266c4b4 100644
--- a/tests/vkd3d_api.c
+++ b/tests/vkd3d_api.c
@@ -16,6 +16,7 @@
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
*/
+#define VK_NO_PROTOTYPES
#define COBJMACROS
#define INITGUID
#define WIDL_C_INLINE_WRAPPERS
@@ -24,6 +25,13 @@
#include "d3d12_test_utils.h"
+#define DECLARE_VK_PFN(name) static PFN_##name name;
+DECLARE_VK_PFN(vkEnumerateInstanceExtensionProperties)
+DECLARE_VK_PFN(vkGetInstanceProcAddr)
+#define VK_INSTANCE_PFN DECLARE_VK_PFN
+#define VK_DEVICE_PFN DECLARE_VK_PFN
+#include "vulkan_procs.h"
+
HRESULT WINAPI D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,
D3D_ROOT_SIGNATURE_VERSION version, ID3DBlob **blob, ID3DBlob **error_blob)
{
@@ -1180,6 +1188,21 @@ static bool have_d3d12_device(void)
START_TEST(vkd3d_api)
{
+ void *libvulkan;
+
+ if (!(libvulkan = vkd3d_dlopen(SONAME_LIBVULKAN)))
+ {
+ skip("Failed to load %s: %s.\n", SONAME_LIBVULKAN, vkd3d_dlerror());
+ return;
+ }
+
+#define LOAD_VK_PFN(name) name = vkd3d_dlsym(libvulkan, #name);
+LOAD_VK_PFN(vkEnumerateInstanceExtensionProperties)
+LOAD_VK_PFN(vkGetInstanceProcAddr)
+#define VK_DEVICE_PFN LOAD_VK_PFN
+#define VK_INSTANCE_PFN LOAD_VK_PFN
+#include "vulkan_procs.h"
+
if (!have_d3d12_device())
{
skip("D3D12 device cannot be created.\n");
--
2.35.1
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