[PATCH vkd3d 07/12] vkd3d-shader/hlsl: Support matrix indexing.

Henri Verbeet hverbeet at gmail.com
Wed Apr 20 10:41:00 CDT 2022


On Wed, 20 Apr 2022 at 15:57, Matteo Bruni <matteo.mystral at gmail.com> wrote:
> I know that char name[32] is certainly going to be enough here, but
> I'd prefer if we always used vkd3d_string_buffer for this kind of
> temporary strings, going forward.

I think we should, yes.



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