[PATCH 4/4] dinput/tests: Add more IForceFeedbackMotor and IAsyncOperation_boolean tests.

Rémi Bernon rbernon at codeweavers.com
Thu Apr 21 12:50:20 CDT 2022


Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
 dlls/dinput/tests/force_feedback.c | 458 +++++++++++++++++++++++++++++
 1 file changed, 458 insertions(+)

diff --git a/dlls/dinput/tests/force_feedback.c b/dlls/dinput/tests/force_feedback.c
index e414bd700af..094612d7140 100644
--- a/dlls/dinput/tests/force_feedback.c
+++ b/dlls/dinput/tests/force_feedback.c
@@ -4453,6 +4453,125 @@ static const IEventHandler_RawGameControllerVtbl controller_handler_vtbl =
 
 static struct controller_handler controller_added = {{&controller_handler_vtbl}};
 
+#define check_bool_async( a, b, c, d, e ) check_bool_async_( __LINE__, a, b, c, d, e )
+static void check_bool_async_( int line, IAsyncOperation_boolean *async, UINT32 expect_id, AsyncStatus expect_status,
+                               HRESULT expect_hr, BOOLEAN expect_result )
+{
+    AsyncStatus async_status;
+    IAsyncInfo *async_info;
+    HRESULT hr, async_hr;
+    UINT32 async_id;
+    BOOLEAN result;
+
+    hr = IAsyncOperation_boolean_QueryInterface( async, &IID_IAsyncInfo, (void **)&async_info );
+    ok_(__FILE__, line)( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+
+    async_id = 0xdeadbeef;
+    hr = IAsyncInfo_get_Id( async_info, &async_id );
+    if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_Id returned %#lx\n", hr );
+    else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_Id returned %#lx\n", hr );
+    ok_(__FILE__, line)( async_id == expect_id, "got id %u\n", async_id );
+
+    async_status = 0xdeadbeef;
+    hr = IAsyncInfo_get_Status( async_info, &async_status );
+    if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_Status returned %#lx\n", hr );
+    else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_Status returned %#lx\n", hr );
+    ok_(__FILE__, line)( async_status == expect_status, "got status %u\n", async_status );
+
+    async_hr = 0xdeadbeef;
+    hr = IAsyncInfo_get_ErrorCode( async_info, &async_hr );
+    if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_ErrorCode returned %#lx\n", hr );
+    else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_ErrorCode returned %#lx\n", hr );
+    if (expect_status < 4) ok_(__FILE__, line)( async_hr == expect_hr, "got error %#lx\n", async_hr );
+    else ok_(__FILE__, line)( async_hr == E_ILLEGAL_METHOD_CALL, "got error %#lx\n", async_hr );
+
+    IAsyncInfo_Release( async_info );
+
+    result = !expect_result;
+    hr = IAsyncOperation_boolean_GetResults( async, &result );
+    switch (expect_status)
+    {
+    case Completed:
+    case Error:
+        ok_(__FILE__, line)( hr == expect_hr, "GetResults returned %#lx\n", hr );
+        ok_(__FILE__, line)( result == expect_result, "got result %u\n", result );
+        break;
+    case Canceled:
+    case Started:
+    default:
+        ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "GetResults returned %#lx\n", hr );
+        break;
+    }
+}
+
+struct bool_async_handler
+{
+    IAsyncOperationCompletedHandler_boolean IAsyncOperationCompletedHandler_boolean_iface;
+    IAsyncOperation_boolean *async;
+    AsyncStatus status;
+    BOOL invoked;
+    HANDLE event;
+};
+
+static inline struct bool_async_handler *impl_from_IAsyncOperationCompletedHandler_boolean( IAsyncOperationCompletedHandler_boolean *iface )
+{
+    return CONTAINING_RECORD( iface, struct bool_async_handler, IAsyncOperationCompletedHandler_boolean_iface );
+}
+
+static HRESULT WINAPI bool_async_handler_QueryInterface( IAsyncOperationCompletedHandler_boolean *iface, REFIID iid, void **out )
+{
+    if (IsEqualGUID( iid, &IID_IUnknown ) ||
+        IsEqualGUID( iid, &IID_IAgileObject ) ||
+        IsEqualGUID( iid, &IID_IAsyncOperationCompletedHandler_boolean ))
+    {
+        IUnknown_AddRef( iface );
+        *out = iface;
+        return S_OK;
+    }
+
+    trace( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
+    *out = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG WINAPI bool_async_handler_AddRef( IAsyncOperationCompletedHandler_boolean *iface )
+{
+    return 2;
+}
+
+static ULONG WINAPI bool_async_handler_Release( IAsyncOperationCompletedHandler_boolean *iface )
+{
+    return 1;
+}
+
+static HRESULT WINAPI bool_async_handler_Invoke( IAsyncOperationCompletedHandler_boolean *iface,
+                                                 IAsyncOperation_boolean *async, AsyncStatus status )
+{
+    struct bool_async_handler *impl = impl_from_IAsyncOperationCompletedHandler_boolean( iface );
+
+    trace( "iface %p, async %p, status %u\n", iface, async, status );
+
+    ok( !impl->invoked, "invoked twice\n" );
+    impl->invoked = TRUE;
+    impl->async = async;
+    impl->status = status;
+    if (impl->event) SetEvent( impl->event );
+
+    return S_OK;
+}
+
+static IAsyncOperationCompletedHandler_booleanVtbl bool_async_handler_vtbl =
+{
+    /*** IUnknown methods ***/
+    bool_async_handler_QueryInterface,
+    bool_async_handler_AddRef,
+    bool_async_handler_Release,
+    /*** IAsyncOperationCompletedHandler<boolean> methods ***/
+    bool_async_handler_Invoke,
+};
+
+struct bool_async_handler default_bool_async_handler = {{&bool_async_handler_vtbl}};
+
 static void test_windows_gaming_input(void)
 {
 #include "psh_hid_macros.h"
@@ -4940,6 +5059,102 @@ static void test_windows_gaming_input(void)
             .todo = TRUE,
         },
     };
+    static struct hid_expect expect_set_gain =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 6,
+        .report_len = 2,
+        .report_buf = {6, 0x7f},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_pause =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x02},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_resume =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x03},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_stop =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x06},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_disable =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x05},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_enable =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x04},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_enable_fail =
+    {
+        .code = IOCTL_HID_WRITE_REPORT,
+        .ret_status = STATUS_NOT_SUPPORTED,
+        .report_id = 1,
+        .report_len = 2,
+        .report_buf = {1, 0x04},
+        .todo = TRUE,
+    };
+    static struct hid_expect expect_reset_delay[] =
+    {
+        /* device control */
+        {
+            .code = IOCTL_HID_WRITE_REPORT,
+            .ret_status = STATUS_PENDING,
+            .report_id = 1,
+            .report_len = 2,
+            .report_buf = {1, 0x01},
+            .todo = TRUE,
+        },
+        /* device gain */
+        {
+            .code = IOCTL_HID_WRITE_REPORT,
+            .report_id = 6,
+            .report_len = 2,
+            .report_buf = {6, 0x7f},
+            .todo = TRUE,
+        },
+    };
+    struct hid_expect expect_reset[] =
+    {
+        /* device control */
+        {
+            .code = IOCTL_HID_WRITE_REPORT,
+            .report_id = 1,
+            .report_len = 2,
+            .report_buf = {1, 0x01},
+            .todo = TRUE,
+        },
+        /* device gain */
+        {
+            .code = IOCTL_HID_WRITE_REPORT,
+            .report_id = 6,
+            .report_len = 2,
+            .report_buf = {6, 0x7f},
+            .todo = TRUE,
+        },
+    };
     static const WCHAR *force_feedback_motor = RuntimeClass_Windows_Gaming_Input_ForceFeedback_ForceFeedbackMotor;
     static const WCHAR *controller_class_name = RuntimeClass_Windows_Gaming_Input_RawGameController;
 
@@ -4953,17 +5168,26 @@ static void test_windows_gaming_input(void)
         },
     };
     DIDEVICEINSTANCEW devinst = {.dwSize = sizeof(DIDEVICEINSTANCEW)};
+    IAsyncOperationCompletedHandler_boolean *tmp_handler;
     IVectorView_RawGameController *controllers_view;
     IRawGameControllerStatics *controller_statics;
     EventRegistrationToken controller_added_token;
+    struct bool_async_handler bool_async_handler;
     IVectorView_ForceFeedbackMotor *motors_view;
+    ForceFeedbackEffectAxes supported_axes;
+    IAsyncOperation_boolean *bool_async;
     IRawGameController *raw_controller;
     IDirectInputDevice8W *device;
     IForceFeedbackMotor *motor;
+    BOOLEAN paused, enabled;
+    IAsyncInfo *async_info;
     HSTRING str;
     HANDLE file;
     UINT32 size;
+    DOUBLE gain;
     HRESULT hr;
+    DWORD ret;
+    ULONG ref;
 
     if (!load_combase_functions()) return;
 
@@ -5046,6 +5270,240 @@ static void test_windows_gaming_input(void)
     check_interface( motor, &IID_IForceFeedbackMotor, TRUE );
     check_runtimeclass( motor, force_feedback_motor );
 
+    paused = TRUE;
+    hr = IForceFeedbackMotor_get_AreEffectsPaused( motor, &paused );
+    todo_wine
+    ok( hr == S_OK, "get_AreEffectsPaused returned %#lx\n", hr );
+    todo_wine
+    ok( paused == FALSE, "got paused %u\n", paused );
+
+    gain = 12345.6;
+    hr = IForceFeedbackMotor_get_MasterGain( motor, &gain );
+    todo_wine
+    ok( hr == S_OK, "get_MasterGain returned %#lx\n", hr );
+    todo_wine
+    ok( gain == 1.0, "got gain %f\n", gain );
+    set_hid_expect( file, &expect_set_gain, sizeof(expect_set_gain) );
+    hr = IForceFeedbackMotor_put_MasterGain( motor, 0.5 );
+    todo_wine
+    ok( hr == S_OK, "put_MasterGain returned %#lx\n", hr );
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE ); /* device gain reports are written asynchronously */
+
+    enabled = FALSE;
+    hr = IForceFeedbackMotor_get_IsEnabled( motor, &enabled );
+    todo_wine
+    ok( hr == S_OK, "get_IsEnabled returned %#lx\n", hr );
+    todo_wine
+    ok( enabled == TRUE, "got enabled %u\n", enabled );
+
+    supported_axes = 0xdeadbeef;
+    hr = IForceFeedbackMotor_get_SupportedAxes( motor, &supported_axes );
+    todo_wine
+    ok( hr == S_OK, "get_SupportedAxes returned %#lx\n", hr );
+    todo_wine
+    ok( supported_axes == ForceFeedbackEffectAxes_X, "got axes %#x\n", supported_axes );
+
+    set_hid_expect( file, &expect_pause, sizeof(expect_pause) );
+    hr = IForceFeedbackMotor_PauseAllEffects( motor );
+    todo_wine
+    ok( hr == S_OK, "PauseAllEffects returned %#lx\n", hr );
+    set_hid_expect( file, &expect_resume, sizeof(expect_resume) );
+    hr = IForceFeedbackMotor_ResumeAllEffects( motor );
+    todo_wine
+    ok( hr == S_OK, "ResumeAllEffects returned %#lx\n", hr );
+    set_hid_expect( file, &expect_stop, sizeof(expect_stop) );
+    hr = IForceFeedbackMotor_StopAllEffects( motor );
+    todo_wine
+    ok( hr == S_OK, "StopAllEffects returned %#lx\n", hr );
+    set_hid_expect( file, NULL, 0 );
+
+
+    set_hid_expect( file, &expect_disable, sizeof(expect_disable) );
+    hr = IForceFeedbackMotor_TryDisableAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryDisableAsync returned %#lx\n", hr );
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+
+    check_interface( bool_async, &IID_IUnknown, TRUE );
+    check_interface( bool_async, &IID_IInspectable, TRUE );
+    check_interface( bool_async, &IID_IAgileObject, TRUE );
+    check_interface( bool_async, &IID_IAsyncInfo, TRUE );
+    check_interface( bool_async, &IID_IAsyncOperation_boolean, TRUE );
+    check_runtimeclass( bool_async, L"Windows.Foundation.IAsyncOperation`1<Boolean>" );
+
+    hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+    ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+    ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+    bool_async_handler = default_bool_async_handler;
+    hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+    ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+    ok( bool_async_handler.invoked, "handler not invoked\n" );
+    ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+    ok( bool_async_handler.status == Completed, "got status %u\n", bool_async_handler.status );
+    hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+    ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+    ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+    bool_async_handler = default_bool_async_handler;
+    hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+    ok( hr == E_ILLEGAL_DELEGATE_ASSIGNMENT, "put_Completed returned %#lx\n", hr );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+    ok( bool_async_handler.async == NULL, "got async %p\n", bool_async_handler.async );
+    ok( bool_async_handler.status == Started, "got status %u\n", bool_async_handler.status );
+
+    hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+    ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+    hr = IAsyncInfo_Cancel( async_info );
+    ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+    hr = IAsyncInfo_Close( async_info );
+    ok( hr == S_OK, "Close returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+    IAsyncInfo_Release( async_info );
+
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
+    set_hid_expect( file, &expect_enable_fail, sizeof(expect_enable_fail) );
+    hr = IForceFeedbackMotor_TryEnableAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryEnableAsync returned %#lx\n", hr );
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    check_bool_async( bool_async, 1, Error, 0x8685400d, FALSE );
+
+    bool_async_handler = default_bool_async_handler;
+    hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+    ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+    ok( bool_async_handler.invoked, "handler not invoked\n" );
+    ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+    ok( bool_async_handler.status == Error, "got status %u\n", bool_async_handler.status );
+
+    hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+    ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+    hr = IAsyncInfo_Cancel( async_info );
+    ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Error, 0x8685400d, FALSE );
+    hr = IAsyncInfo_Close( async_info );
+    ok( hr == S_OK, "Close returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, 4, 0x8685400d, FALSE );
+    IAsyncInfo_Release( async_info );
+
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
+    /* canceling the async op is just ignored */
+
+    set_hid_expect( file, expect_reset_delay, sizeof(expect_reset_delay) );
+    hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Started, S_OK, FALSE );
+
+    bool_async_handler = default_bool_async_handler;
+    bool_async_handler.event = CreateEventW( NULL, FALSE, FALSE, NULL );
+    ok( !!bool_async_handler.event, "CreateEventW failed, error %lu\n", GetLastError() );
+
+    hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+    ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+    hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+    ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+    ok( tmp_handler == &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface,
+        "got handler %p\n", tmp_handler );
+
+    hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+    ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+    hr = IAsyncInfo_Cancel( async_info );
+    ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Canceled, S_OK, FALSE );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+    IAsyncInfo_Release( async_info );
+
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    ret = WaitForSingleObject( bool_async_handler.event, 100 );
+    ok( ret == 0, "WaitForSingleObject returned %#lx\n", ret );
+    CloseHandle( bool_async_handler.event );
+    check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+
+    ok( bool_async_handler.invoked, "handler not invoked\n" );
+    ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+    ok( bool_async_handler.status == Completed, "got status %u\n", bool_async_handler.status );
+    hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+    ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+    ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
+    /* canceling then closing it calls the handler with closed state */
+
+    set_hid_expect( file, expect_reset_delay, sizeof(expect_reset_delay) );
+    hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Started, S_OK, FALSE );
+
+    bool_async_handler = default_bool_async_handler;
+    bool_async_handler.event = CreateEventW( NULL, FALSE, FALSE, NULL );
+    ok( !!bool_async_handler.event, "CreateEventW failed, error %lu\n", GetLastError() );
+
+    hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+    ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+
+    hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+    ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+    hr = IAsyncInfo_Close( async_info );
+    ok( hr == E_ILLEGAL_STATE_CHANGE, "Close returned %#lx\n", hr );
+    hr = IAsyncInfo_Cancel( async_info );
+    ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, Canceled, S_OK, FALSE );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+    hr = IAsyncInfo_Close( async_info );
+    ok( hr == S_OK, "Close returned %#lx\n", hr );
+    check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+    ok( !bool_async_handler.invoked, "handler invoked\n" );
+    IAsyncInfo_Release( async_info );
+
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    ret = WaitForSingleObject( bool_async_handler.event, 100 );
+    ok( ret == 0, "WaitForSingleObject returned %#lx\n", ret );
+    CloseHandle( bool_async_handler.event );
+    check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+
+    ok( bool_async_handler.invoked, "handler not invoked\n" );
+    ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+    ok( bool_async_handler.status == 4, "got status %u\n", bool_async_handler.status );
+    hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+    ok( hr == E_ILLEGAL_METHOD_CALL, "get_Completed returned %#lx\n", hr );
+
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
+    set_hid_expect( file, &expect_enable, sizeof(expect_enable) );
+    hr = IForceFeedbackMotor_TryEnableAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryEnableAsync returned %#lx\n", hr );
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
+    set_hid_expect( file, expect_reset, sizeof(expect_reset) );
+    hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+    todo_wine
+    ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+    wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+    check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+    ref = IAsyncOperation_boolean_Release( bool_async );
+    ok( ref == 0, "Release returned %lu\n", ref );
+
+
     IForceFeedbackMotor_Release( motor );
 
 skip_tests:
-- 
2.35.1




More information about the wine-devel mailing list