[PATCH 4/4] dinput/tests: Add more IForceFeedbackMotor and IAsyncOperation_boolean tests.
Rémi Bernon
rbernon at codeweavers.com
Thu Apr 21 12:50:20 CDT 2022
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
---
dlls/dinput/tests/force_feedback.c | 458 +++++++++++++++++++++++++++++
1 file changed, 458 insertions(+)
diff --git a/dlls/dinput/tests/force_feedback.c b/dlls/dinput/tests/force_feedback.c
index e414bd700af..094612d7140 100644
--- a/dlls/dinput/tests/force_feedback.c
+++ b/dlls/dinput/tests/force_feedback.c
@@ -4453,6 +4453,125 @@ static const IEventHandler_RawGameControllerVtbl controller_handler_vtbl =
static struct controller_handler controller_added = {{&controller_handler_vtbl}};
+#define check_bool_async( a, b, c, d, e ) check_bool_async_( __LINE__, a, b, c, d, e )
+static void check_bool_async_( int line, IAsyncOperation_boolean *async, UINT32 expect_id, AsyncStatus expect_status,
+ HRESULT expect_hr, BOOLEAN expect_result )
+{
+ AsyncStatus async_status;
+ IAsyncInfo *async_info;
+ HRESULT hr, async_hr;
+ UINT32 async_id;
+ BOOLEAN result;
+
+ hr = IAsyncOperation_boolean_QueryInterface( async, &IID_IAsyncInfo, (void **)&async_info );
+ ok_(__FILE__, line)( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+
+ async_id = 0xdeadbeef;
+ hr = IAsyncInfo_get_Id( async_info, &async_id );
+ if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_Id returned %#lx\n", hr );
+ else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_Id returned %#lx\n", hr );
+ ok_(__FILE__, line)( async_id == expect_id, "got id %u\n", async_id );
+
+ async_status = 0xdeadbeef;
+ hr = IAsyncInfo_get_Status( async_info, &async_status );
+ if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_Status returned %#lx\n", hr );
+ else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_Status returned %#lx\n", hr );
+ ok_(__FILE__, line)( async_status == expect_status, "got status %u\n", async_status );
+
+ async_hr = 0xdeadbeef;
+ hr = IAsyncInfo_get_ErrorCode( async_info, &async_hr );
+ if (expect_status < 4) ok_(__FILE__, line)( hr == S_OK, "get_ErrorCode returned %#lx\n", hr );
+ else ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "get_ErrorCode returned %#lx\n", hr );
+ if (expect_status < 4) ok_(__FILE__, line)( async_hr == expect_hr, "got error %#lx\n", async_hr );
+ else ok_(__FILE__, line)( async_hr == E_ILLEGAL_METHOD_CALL, "got error %#lx\n", async_hr );
+
+ IAsyncInfo_Release( async_info );
+
+ result = !expect_result;
+ hr = IAsyncOperation_boolean_GetResults( async, &result );
+ switch (expect_status)
+ {
+ case Completed:
+ case Error:
+ ok_(__FILE__, line)( hr == expect_hr, "GetResults returned %#lx\n", hr );
+ ok_(__FILE__, line)( result == expect_result, "got result %u\n", result );
+ break;
+ case Canceled:
+ case Started:
+ default:
+ ok_(__FILE__, line)( hr == E_ILLEGAL_METHOD_CALL, "GetResults returned %#lx\n", hr );
+ break;
+ }
+}
+
+struct bool_async_handler
+{
+ IAsyncOperationCompletedHandler_boolean IAsyncOperationCompletedHandler_boolean_iface;
+ IAsyncOperation_boolean *async;
+ AsyncStatus status;
+ BOOL invoked;
+ HANDLE event;
+};
+
+static inline struct bool_async_handler *impl_from_IAsyncOperationCompletedHandler_boolean( IAsyncOperationCompletedHandler_boolean *iface )
+{
+ return CONTAINING_RECORD( iface, struct bool_async_handler, IAsyncOperationCompletedHandler_boolean_iface );
+}
+
+static HRESULT WINAPI bool_async_handler_QueryInterface( IAsyncOperationCompletedHandler_boolean *iface, REFIID iid, void **out )
+{
+ if (IsEqualGUID( iid, &IID_IUnknown ) ||
+ IsEqualGUID( iid, &IID_IAgileObject ) ||
+ IsEqualGUID( iid, &IID_IAsyncOperationCompletedHandler_boolean ))
+ {
+ IUnknown_AddRef( iface );
+ *out = iface;
+ return S_OK;
+ }
+
+ trace( "%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid( iid ) );
+ *out = NULL;
+ return E_NOINTERFACE;
+}
+
+static ULONG WINAPI bool_async_handler_AddRef( IAsyncOperationCompletedHandler_boolean *iface )
+{
+ return 2;
+}
+
+static ULONG WINAPI bool_async_handler_Release( IAsyncOperationCompletedHandler_boolean *iface )
+{
+ return 1;
+}
+
+static HRESULT WINAPI bool_async_handler_Invoke( IAsyncOperationCompletedHandler_boolean *iface,
+ IAsyncOperation_boolean *async, AsyncStatus status )
+{
+ struct bool_async_handler *impl = impl_from_IAsyncOperationCompletedHandler_boolean( iface );
+
+ trace( "iface %p, async %p, status %u\n", iface, async, status );
+
+ ok( !impl->invoked, "invoked twice\n" );
+ impl->invoked = TRUE;
+ impl->async = async;
+ impl->status = status;
+ if (impl->event) SetEvent( impl->event );
+
+ return S_OK;
+}
+
+static IAsyncOperationCompletedHandler_booleanVtbl bool_async_handler_vtbl =
+{
+ /*** IUnknown methods ***/
+ bool_async_handler_QueryInterface,
+ bool_async_handler_AddRef,
+ bool_async_handler_Release,
+ /*** IAsyncOperationCompletedHandler<boolean> methods ***/
+ bool_async_handler_Invoke,
+};
+
+struct bool_async_handler default_bool_async_handler = {{&bool_async_handler_vtbl}};
+
static void test_windows_gaming_input(void)
{
#include "psh_hid_macros.h"
@@ -4940,6 +5059,102 @@ static void test_windows_gaming_input(void)
.todo = TRUE,
},
};
+ static struct hid_expect expect_set_gain =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 6,
+ .report_len = 2,
+ .report_buf = {6, 0x7f},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_pause =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x02},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_resume =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x03},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_stop =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x06},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_disable =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x05},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_enable =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x04},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_enable_fail =
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .ret_status = STATUS_NOT_SUPPORTED,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x04},
+ .todo = TRUE,
+ };
+ static struct hid_expect expect_reset_delay[] =
+ {
+ /* device control */
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .ret_status = STATUS_PENDING,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x01},
+ .todo = TRUE,
+ },
+ /* device gain */
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 6,
+ .report_len = 2,
+ .report_buf = {6, 0x7f},
+ .todo = TRUE,
+ },
+ };
+ struct hid_expect expect_reset[] =
+ {
+ /* device control */
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 1,
+ .report_len = 2,
+ .report_buf = {1, 0x01},
+ .todo = TRUE,
+ },
+ /* device gain */
+ {
+ .code = IOCTL_HID_WRITE_REPORT,
+ .report_id = 6,
+ .report_len = 2,
+ .report_buf = {6, 0x7f},
+ .todo = TRUE,
+ },
+ };
static const WCHAR *force_feedback_motor = RuntimeClass_Windows_Gaming_Input_ForceFeedback_ForceFeedbackMotor;
static const WCHAR *controller_class_name = RuntimeClass_Windows_Gaming_Input_RawGameController;
@@ -4953,17 +5168,26 @@ static void test_windows_gaming_input(void)
},
};
DIDEVICEINSTANCEW devinst = {.dwSize = sizeof(DIDEVICEINSTANCEW)};
+ IAsyncOperationCompletedHandler_boolean *tmp_handler;
IVectorView_RawGameController *controllers_view;
IRawGameControllerStatics *controller_statics;
EventRegistrationToken controller_added_token;
+ struct bool_async_handler bool_async_handler;
IVectorView_ForceFeedbackMotor *motors_view;
+ ForceFeedbackEffectAxes supported_axes;
+ IAsyncOperation_boolean *bool_async;
IRawGameController *raw_controller;
IDirectInputDevice8W *device;
IForceFeedbackMotor *motor;
+ BOOLEAN paused, enabled;
+ IAsyncInfo *async_info;
HSTRING str;
HANDLE file;
UINT32 size;
+ DOUBLE gain;
HRESULT hr;
+ DWORD ret;
+ ULONG ref;
if (!load_combase_functions()) return;
@@ -5046,6 +5270,240 @@ static void test_windows_gaming_input(void)
check_interface( motor, &IID_IForceFeedbackMotor, TRUE );
check_runtimeclass( motor, force_feedback_motor );
+ paused = TRUE;
+ hr = IForceFeedbackMotor_get_AreEffectsPaused( motor, &paused );
+ todo_wine
+ ok( hr == S_OK, "get_AreEffectsPaused returned %#lx\n", hr );
+ todo_wine
+ ok( paused == FALSE, "got paused %u\n", paused );
+
+ gain = 12345.6;
+ hr = IForceFeedbackMotor_get_MasterGain( motor, &gain );
+ todo_wine
+ ok( hr == S_OK, "get_MasterGain returned %#lx\n", hr );
+ todo_wine
+ ok( gain == 1.0, "got gain %f\n", gain );
+ set_hid_expect( file, &expect_set_gain, sizeof(expect_set_gain) );
+ hr = IForceFeedbackMotor_put_MasterGain( motor, 0.5 );
+ todo_wine
+ ok( hr == S_OK, "put_MasterGain returned %#lx\n", hr );
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE ); /* device gain reports are written asynchronously */
+
+ enabled = FALSE;
+ hr = IForceFeedbackMotor_get_IsEnabled( motor, &enabled );
+ todo_wine
+ ok( hr == S_OK, "get_IsEnabled returned %#lx\n", hr );
+ todo_wine
+ ok( enabled == TRUE, "got enabled %u\n", enabled );
+
+ supported_axes = 0xdeadbeef;
+ hr = IForceFeedbackMotor_get_SupportedAxes( motor, &supported_axes );
+ todo_wine
+ ok( hr == S_OK, "get_SupportedAxes returned %#lx\n", hr );
+ todo_wine
+ ok( supported_axes == ForceFeedbackEffectAxes_X, "got axes %#x\n", supported_axes );
+
+ set_hid_expect( file, &expect_pause, sizeof(expect_pause) );
+ hr = IForceFeedbackMotor_PauseAllEffects( motor );
+ todo_wine
+ ok( hr == S_OK, "PauseAllEffects returned %#lx\n", hr );
+ set_hid_expect( file, &expect_resume, sizeof(expect_resume) );
+ hr = IForceFeedbackMotor_ResumeAllEffects( motor );
+ todo_wine
+ ok( hr == S_OK, "ResumeAllEffects returned %#lx\n", hr );
+ set_hid_expect( file, &expect_stop, sizeof(expect_stop) );
+ hr = IForceFeedbackMotor_StopAllEffects( motor );
+ todo_wine
+ ok( hr == S_OK, "StopAllEffects returned %#lx\n", hr );
+ set_hid_expect( file, NULL, 0 );
+
+
+ set_hid_expect( file, &expect_disable, sizeof(expect_disable) );
+ hr = IForceFeedbackMotor_TryDisableAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryDisableAsync returned %#lx\n", hr );
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+
+ check_interface( bool_async, &IID_IUnknown, TRUE );
+ check_interface( bool_async, &IID_IInspectable, TRUE );
+ check_interface( bool_async, &IID_IAgileObject, TRUE );
+ check_interface( bool_async, &IID_IAsyncInfo, TRUE );
+ check_interface( bool_async, &IID_IAsyncOperation_boolean, TRUE );
+ check_runtimeclass( bool_async, L"Windows.Foundation.IAsyncOperation`1<Boolean>" );
+
+ hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+ ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+ ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+ bool_async_handler = default_bool_async_handler;
+ hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+ ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+ ok( bool_async_handler.invoked, "handler not invoked\n" );
+ ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+ ok( bool_async_handler.status == Completed, "got status %u\n", bool_async_handler.status );
+ hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+ ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+ ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+ bool_async_handler = default_bool_async_handler;
+ hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+ ok( hr == E_ILLEGAL_DELEGATE_ASSIGNMENT, "put_Completed returned %#lx\n", hr );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+ ok( bool_async_handler.async == NULL, "got async %p\n", bool_async_handler.async );
+ ok( bool_async_handler.status == Started, "got status %u\n", bool_async_handler.status );
+
+ hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+ ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+ hr = IAsyncInfo_Cancel( async_info );
+ ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+ hr = IAsyncInfo_Close( async_info );
+ ok( hr == S_OK, "Close returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+ IAsyncInfo_Release( async_info );
+
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
+ set_hid_expect( file, &expect_enable_fail, sizeof(expect_enable_fail) );
+ hr = IForceFeedbackMotor_TryEnableAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryEnableAsync returned %#lx\n", hr );
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ check_bool_async( bool_async, 1, Error, 0x8685400d, FALSE );
+
+ bool_async_handler = default_bool_async_handler;
+ hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+ ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+ ok( bool_async_handler.invoked, "handler not invoked\n" );
+ ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+ ok( bool_async_handler.status == Error, "got status %u\n", bool_async_handler.status );
+
+ hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+ ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+ hr = IAsyncInfo_Cancel( async_info );
+ ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Error, 0x8685400d, FALSE );
+ hr = IAsyncInfo_Close( async_info );
+ ok( hr == S_OK, "Close returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, 4, 0x8685400d, FALSE );
+ IAsyncInfo_Release( async_info );
+
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
+ /* canceling the async op is just ignored */
+
+ set_hid_expect( file, expect_reset_delay, sizeof(expect_reset_delay) );
+ hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Started, S_OK, FALSE );
+
+ bool_async_handler = default_bool_async_handler;
+ bool_async_handler.event = CreateEventW( NULL, FALSE, FALSE, NULL );
+ ok( !!bool_async_handler.event, "CreateEventW failed, error %lu\n", GetLastError() );
+
+ hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+ ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+ hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+ ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+ ok( tmp_handler == &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface,
+ "got handler %p\n", tmp_handler );
+
+ hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+ ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+ hr = IAsyncInfo_Cancel( async_info );
+ ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Canceled, S_OK, FALSE );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+ IAsyncInfo_Release( async_info );
+
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ ret = WaitForSingleObject( bool_async_handler.event, 100 );
+ ok( ret == 0, "WaitForSingleObject returned %#lx\n", ret );
+ CloseHandle( bool_async_handler.event );
+ check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+
+ ok( bool_async_handler.invoked, "handler not invoked\n" );
+ ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+ ok( bool_async_handler.status == Completed, "got status %u\n", bool_async_handler.status );
+ hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+ ok( hr == S_OK, "get_Completed returned %#lx\n", hr );
+ ok( tmp_handler == NULL, "got handler %p\n", tmp_handler );
+
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
+ /* canceling then closing it calls the handler with closed state */
+
+ set_hid_expect( file, expect_reset_delay, sizeof(expect_reset_delay) );
+ hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Started, S_OK, FALSE );
+
+ bool_async_handler = default_bool_async_handler;
+ bool_async_handler.event = CreateEventW( NULL, FALSE, FALSE, NULL );
+ ok( !!bool_async_handler.event, "CreateEventW failed, error %lu\n", GetLastError() );
+
+ hr = IAsyncOperation_boolean_put_Completed( bool_async, &bool_async_handler.IAsyncOperationCompletedHandler_boolean_iface );
+ ok( hr == S_OK, "put_Completed returned %#lx\n", hr );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+
+ hr = IAsyncOperation_boolean_QueryInterface( bool_async, &IID_IAsyncInfo, (void **)&async_info );
+ ok( hr == S_OK, "QueryInterface returned %#lx\n", hr );
+ hr = IAsyncInfo_Close( async_info );
+ ok( hr == E_ILLEGAL_STATE_CHANGE, "Close returned %#lx\n", hr );
+ hr = IAsyncInfo_Cancel( async_info );
+ ok( hr == S_OK, "Cancel returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, Canceled, S_OK, FALSE );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+ hr = IAsyncInfo_Close( async_info );
+ ok( hr == S_OK, "Close returned %#lx\n", hr );
+ check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+ ok( !bool_async_handler.invoked, "handler invoked\n" );
+ IAsyncInfo_Release( async_info );
+
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ ret = WaitForSingleObject( bool_async_handler.event, 100 );
+ ok( ret == 0, "WaitForSingleObject returned %#lx\n", ret );
+ CloseHandle( bool_async_handler.event );
+ check_bool_async( bool_async, 1, 4, S_OK, FALSE );
+
+ ok( bool_async_handler.invoked, "handler not invoked\n" );
+ ok( bool_async_handler.async == bool_async, "got async %p\n", bool_async_handler.async );
+ ok( bool_async_handler.status == 4, "got status %u\n", bool_async_handler.status );
+ hr = IAsyncOperation_boolean_get_Completed( bool_async, &tmp_handler );
+ ok( hr == E_ILLEGAL_METHOD_CALL, "get_Completed returned %#lx\n", hr );
+
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
+ set_hid_expect( file, &expect_enable, sizeof(expect_enable) );
+ hr = IForceFeedbackMotor_TryEnableAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryEnableAsync returned %#lx\n", hr );
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
+ set_hid_expect( file, expect_reset, sizeof(expect_reset) );
+ hr = IForceFeedbackMotor_TryResetAsync( motor, &bool_async );
+ todo_wine
+ ok( hr == S_OK, "TryResetAsync returned %#lx\n", hr );
+ wait_hid_expect_( __FILE__, __LINE__, file, 100, TRUE );
+ check_bool_async( bool_async, 1, Completed, S_OK, TRUE );
+ ref = IAsyncOperation_boolean_Release( bool_async );
+ ok( ref == 0, "Release returned %lu\n", ref );
+
+
IForceFeedbackMotor_Release( motor );
skip_tests:
--
2.35.1
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