[PATCH 1/4] d3d11/tests: Declare "data_size" as UINT in test_device_context_state().
Henri Verbeet
hverbeet at codeweavers.com
Mon Apr 25 11:25:54 CDT 2022
ID3DDeviceContextState_GetPrivateData() takes an UINT parameter, not a DWORD.
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/d3d11/tests/d3d11.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 236fa85a257..6287855c3a6 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -6976,9 +6976,9 @@ static void test_device_context_state(void)
ID3D11Texture2D *texture;
enum DXGI_FORMAT format;
float blend_factor[4];
- DWORD data_size;
BOOL pred_value;
ULONG refcount;
+ UINT data_size;
char data[64];
HRESULT hr;
--
2.30.2
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