[PATCH 1/4] d3d11/tests: Declare "data_size" as UINT in test_device_context_state().

Henri Verbeet hverbeet at codeweavers.com
Mon Apr 25 11:25:54 CDT 2022


ID3DDeviceContextState_GetPrivateData() takes an UINT parameter, not a DWORD.

Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d3d11/tests/d3d11.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c
index 236fa85a257..6287855c3a6 100644
--- a/dlls/d3d11/tests/d3d11.c
+++ b/dlls/d3d11/tests/d3d11.c
@@ -6976,9 +6976,9 @@ static void test_device_context_state(void)
     ID3D11Texture2D *texture;
     enum DXGI_FORMAT format;
     float blend_factor[4];
-    DWORD data_size;
     BOOL pred_value;
     ULONG refcount;
+    UINT data_size;
     char data[64];
     HRESULT hr;
 
-- 
2.30.2




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