[PATCH 4/4] wined3d: Set WINED3D_LOCATION_CLEARED for full-subresource clears to black.

Stefan Dösinger stefan at codeweavers.com
Mon Apr 25 12:13:36 CDT 2022


Am Montag, 25. April 2022, 19:22:47 EAT schrieb Henri Verbeet:

> >          wined3d_texture_get_bo_address(texture, sub_resource_idx, &addr,
> >          WINED3D_LOCATION_SYSMEM);
> That conflicts with the series by Zeb.

Yes, and having Zeb's code in before this patch is a good idea anyway, just to 
avoid handling the delayed clear in CPU by accident. I'll resend this later.

> > -    TRACE("Forwarding to blitter %p.\n", next);
> > +    ERR("Forwarding to blitter %p.\n", next);
> 
> Is that leftover debug code?

Yes it is. I even removed it before sending, but then I sent the old format-
patched version :-/

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