[PATCH 4/4] wined3d: Set WINED3D_LOCATION_CLEARED for full-subresource clears to black.
Stefan Dösinger
stefan at codeweavers.com
Mon Apr 25 12:13:36 CDT 2022
Am Montag, 25. April 2022, 19:22:47 EAT schrieb Henri Verbeet:
> > wined3d_texture_get_bo_address(texture, sub_resource_idx, &addr,
> > WINED3D_LOCATION_SYSMEM);
> That conflicts with the series by Zeb.
Yes, and having Zeb's code in before this patch is a good idea anyway, just to
avoid handling the delayed clear in CPU by accident. I'll resend this later.
> > - TRACE("Forwarding to blitter %p.\n", next);
> > + ERR("Forwarding to blitter %p.\n", next);
>
> Is that leftover debug code?
Yes it is. I even removed it before sending, but then I sent the old format-
patched version :-/
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