[PATCH vkd3d v2 4/4] vkd3d: Map timeline semaphore values to fence virtual values and submit commands in worker threads.
Zebediah Figura
zfigura at codeweavers.com
Tue Apr 26 11:00:43 CDT 2022
I can confirm that my machine still reproduces the hang in all d3d12
tests without this patch, and that the tests are fixed by this patch. I
don't see any validation errors in the fence tests, either.
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