[PATCH v2 0/3] MR1: server: Implement thread input keystate locking.

Rémi Bernon (@rbernon) wine at gitlab.winehq.org
Tue Apr 26 16:24:32 CDT 2022


Based on a patch from Sebastian Lackner <sebastian at fds-team.de>, the series has been in Proton for a while.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=26269
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=27238
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=31899
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=35907
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45385

--
  v2: server: Create message queue and thread input in get_key_state.
      server: Lock thread input keystate whenever it is modified.
      server: Create message queue and thread input in set_key_state.
 
https://gitlab.winehq.org/wine/wine/-/merge_requests/1



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