MR5v1 - windows.media.speech: Backport tweaks from windows.gaming.input async.
Rémi Bernon (@rbernon)
wine at gitlab.winehq.org
Wed Apr 27 05:28:36 CDT 2022
Yes, the test is there: https://gitlab.winehq.org/wine/wine/-/blob/730b35ba46e6e17f1ac9043167ddfc175e61cb5d/dlls/dinput/tests/force_feedback.c#L4490
It could depend on the module and the specialization type, depending on how native does it, like if modules were built with a different version of the runtime, but I think keeping the code consistent between our implementation will make an eventual future factorization easier.
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https://gitlab.winehq.org/wine/wine/-/merge_requests/5#note_425
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