MR5v2 - windows.media.speech: Backport tweaks from windows.gaming.input async.

Bernhard Kölbl (@besentv) wine at gitlab.winehq.org
Wed Apr 27 15:07:26 CDT 2022


Bernhard Kölbl (@besentv) commented about dlls/windows.media.speech/tests/speech.c:
>          ok(hr == E_ILLEGAL_METHOD_CALL, "IAsyncInfo_get_Status failed, hr %#lx.\n", hr);
>          ok(async_status == AsyncStatus_Closed, "Status was %#x.\n", async_status);
>  
> +        error_code = 0xdeadbeef;
> +        hr = IAsyncInfo_get_ErrorCode(info, &error_code);
> +        ok(hr == E_ILLEGAL_METHOD_CALL, "IAsyncInfo_get_ErrorCode failed, hr %#lx.\n", hr);
> +        ok(error_code == E_ILLEGAL_METHOD_CALL, "ErrorCode was %#lx.\n", error_code);
Great. (Dummy comment for Jeremy)

-- 
https://gitlab.winehq.org/wine/wine/-/merge_requests/5#note_456



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