MR5v2 - windows.media.speech: Backport tweaks from windows.gaming.input async.
Bernhard Kölbl (@besentv)
wine at gitlab.winehq.org
Wed Apr 27 15:07:26 CDT 2022
Bernhard Kölbl (@besentv) commented about dlls/windows.media.speech/tests/speech.c:
> ok(hr == E_ILLEGAL_METHOD_CALL, "IAsyncInfo_get_Status failed, hr %#lx.\n", hr);
> ok(async_status == AsyncStatus_Closed, "Status was %#x.\n", async_status);
>
> + error_code = 0xdeadbeef;
> + hr = IAsyncInfo_get_ErrorCode(info, &error_code);
> + ok(hr == E_ILLEGAL_METHOD_CALL, "IAsyncInfo_get_ErrorCode failed, hr %#lx.\n", hr);
> + ok(error_code == E_ILLEGAL_METHOD_CALL, "ErrorCode was %#lx.\n", error_code);
Great. (Dummy comment for Jeremy)
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/5#note_456
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