[PATCH 1/9] d2d1: Add stubs for ID2D1EffectContext.

Ziqing Hui zhui at codeweavers.com
Wed Apr 27 23:26:13 CDT 2022


Signed-off-by: Ziqing Hui <zhui at codeweavers.com>
---
 dlls/d2d1/d2d1_private.h |  23 ++++
 dlls/d2d1/effect.c       | 256 ++++++++++++++++++++++++++++++++++++++-
 2 files changed, 278 insertions(+), 1 deletion(-)

diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h
index aa8e8569455..98092d80951 100644
--- a/dlls/d2d1/d2d1_private.h
+++ b/dlls/d2d1/d2d1_private.h
@@ -34,6 +34,7 @@
 #include "initguid.h"
 #endif
 #include "dwrite_2.h"
+#include "d2d1effectauthor.h"
 
 enum d2d_brush_type
 {
@@ -567,6 +568,14 @@ struct d2d_device
 
 void d2d_device_init(struct d2d_device *device, ID2D1Factory1 *factory, IDXGIDevice *dxgi_device) DECLSPEC_HIDDEN;
 
+struct d2d_effect_context
+{
+    ID2D1EffectContext ID2D1EffectContext_iface;
+    LONG refcount;
+};
+
+void d2d_effect_context_init(struct d2d_effect_context *effect_context) DECLSPEC_HIDDEN;
+
 struct d2d_effect_info
 {
     const CLSID *clsid;
@@ -694,6 +703,13 @@ static inline const char *debug_d2d_point_2f(const D2D1_POINT_2F *point)
     return wine_dbg_sprintf("{%.8e, %.8e}", point->x, point->y);
 }
 
+static inline const char *debug_d2d_point_2l(const D2D1_POINT_2L *point)
+{
+    if (!point)
+        return "(null)";
+    return wine_dbg_sprintf("{%ld, %ld}", point->x, point->y);
+}
+
 static inline const char *debug_d2d_rect_f(const D2D1_RECT_F *rect)
 {
     if (!rect)
@@ -701,6 +717,13 @@ static inline const char *debug_d2d_rect_f(const D2D1_RECT_F *rect)
     return wine_dbg_sprintf("(%.8e, %.8e)-(%.8e, %.8e)", rect->left, rect->top, rect->right, rect->bottom);
 }
 
+static inline const char *debug_d2d_rect_l(const D2D1_RECT_L *rect)
+{
+    if (!rect)
+        return "(null)";
+    return wine_dbg_sprintf("(%ld, %ld)-(%ld, %ld)", rect->left, rect->top, rect->right, rect->bottom);
+}
+
 static inline const char *debug_d2d_rounded_rect(const D2D1_ROUNDED_RECT *rounded_rect)
 {
     if (!rounded_rect)
diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c
index 350ac3c7bbf..5709afed7a5 100644
--- a/dlls/d2d1/effect.c
+++ b/dlls/d2d1/effect.c
@@ -17,7 +17,6 @@
  */
 
 #include "d2d1_private.h"
-#include "d2d1effectauthor.h"
 
 WINE_DEFAULT_DEBUG_CHANNEL(d2d);
 
@@ -31,6 +30,261 @@ static const struct d2d_effect_info builtin_effects[] =
     {&CLSID_D2D1Grayscale,              1, 1, 1},
 };
 
+static inline struct d2d_effect_context *impl_from_ID2D1EffectContext(ID2D1EffectContext *iface)
+{
+    return CONTAINING_RECORD(iface, struct d2d_effect_context, ID2D1EffectContext_iface);
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_QueryInterface(ID2D1EffectContext *iface, REFIID iid, void **out)
+{
+    TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
+
+    if (IsEqualGUID(iid, &IID_ID2D1EffectContext)
+            || IsEqualGUID(iid, &IID_IUnknown))
+    {
+        ID2D1EffectContext_AddRef(iface);
+        *out = iface;
+        return S_OK;
+    }
+
+    WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
+
+    *out = NULL;
+    return E_NOINTERFACE;
+}
+
+static ULONG STDMETHODCALLTYPE d2d_effect_context_AddRef(ID2D1EffectContext *iface)
+{
+    struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
+    ULONG refcount = InterlockedIncrement(&effect_context->refcount);
+
+    TRACE("%p increasing refcount to %lu.\n", iface, refcount);
+
+    return refcount;
+}
+
+static ULONG STDMETHODCALLTYPE d2d_effect_context_Release(ID2D1EffectContext *iface)
+{
+    struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface);
+    ULONG refcount = InterlockedDecrement(&effect_context->refcount);
+
+    TRACE("%p decreasing refcount to %lu.\n", iface, refcount);
+
+    if (!refcount)
+    {
+        heap_free(effect_context);
+    }
+
+    return refcount;
+}
+
+static void STDMETHODCALLTYPE d2d_effect_context_GetDpi(ID2D1EffectContext *iface, float *dpi_x, float *dpi_y)
+{
+    FIXME("iface %p, dpi_x %p, dpi_y %p stub!\n", iface, dpi_x, dpi_y);
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateEffect(ID2D1EffectContext *iface,
+        REFCLSID clsid, ID2D1Effect **effect)
+{
+    FIXME("iface %p, clsid %s, effect %p stub!\n", iface, debugstr_guid(clsid), effect);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_GetMaximumSupportedFeatureLevel(ID2D1EffectContext *iface,
+        const D3D_FEATURE_LEVEL *levels, UINT32 level_count, D3D_FEATURE_LEVEL *max_level)
+{
+    FIXME("iface %p, levels %p, level_count %u, max_level %p stub!\n", iface, levels, level_count, max_level);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateTransformNodeFromEffect(ID2D1EffectContext *iface,
+        ID2D1Effect *effect, ID2D1TransformNode **node)
+{
+    FIXME("iface %p, effect %p, node %p stub!\n", iface, effect, node);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBlendTransform(ID2D1EffectContext *iface,
+        UINT32 num_inputs, const D2D1_BLEND_DESCRIPTION *description, ID2D1BlendTransform **transform)
+{
+    FIXME("iface %p, num_inputs %u, description %p, transform %p stub!\n", iface, num_inputs, description, transform);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBorderTransform(ID2D1EffectContext *iface,
+        D2D1_EXTEND_MODE mode_x, D2D1_EXTEND_MODE mode_y, ID2D1BorderTransform **transform)
+{
+    FIXME("iface %p, mode_x %#x, mode_y %#x, transform %p stub!\n", iface, mode_x, mode_y, transform);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateOffsetTransform(ID2D1EffectContext *iface,
+        D2D1_POINT_2L offset, ID2D1OffsetTransform **transform)
+{
+    FIXME("iface %p, offset %s, transform %p stub!\n", iface, debug_d2d_point_2l(&offset), transform);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateBoundsAdjustmentTransform(ID2D1EffectContext *iface,
+        const D2D1_RECT_L *output_rect, ID2D1BoundsAdjustmentTransform **transform)
+{
+    FIXME("iface %p, output_rect %s, transform %p stub!\n", iface, debug_d2d_rect_l(output_rect), transform);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadPixelShader(ID2D1EffectContext *iface,
+        REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
+{
+    FIXME("iface %p, shader_id %s, buffer %p, buffer_size %u stub!\n",
+            iface, debugstr_guid(shader_id), buffer, buffer_size);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadVertexShader(ID2D1EffectContext *iface,
+        REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
+{
+    FIXME("iface %p, shader_id %s, buffer %p, buffer_size %u stub!\n",
+            iface, debugstr_guid(shader_id), buffer, buffer_size);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadComputeShader(ID2D1EffectContext *iface,
+        REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size)
+{
+    FIXME("iface %p, shader_id %s, buffer %p, buffer_size %u stub!\n",
+            iface, debugstr_guid(shader_id), buffer, buffer_size);
+
+    return E_NOTIMPL;
+}
+
+static BOOL STDMETHODCALLTYPE d2d_effect_context_IsShaderLoaded(ID2D1EffectContext *iface, REFGUID shader_id)
+{
+    FIXME("iface %p, shader_id %s stub!\n", iface, debugstr_guid(shader_id));
+
+    return FALSE;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateResourceTexture(ID2D1EffectContext *iface,
+        const GUID *id,  const D2D1_RESOURCE_TEXTURE_PROPERTIES *texture_properties,
+        const BYTE *data, const UINT32 *strides, UINT32 data_size, ID2D1ResourceTexture **texture)
+{
+    FIXME("iface %p, id %s, texture_properties %p, data %p, strides %s, data_size %u, texture %p stub!\n",
+            iface, debugstr_guid(id), texture_properties, data,
+            strides ? wine_dbg_sprintf("%u", *strides) : "(null)", data_size, texture);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_FindResourceTexture(ID2D1EffectContext *iface,
+        const GUID *id, ID2D1ResourceTexture **texture)
+{
+    FIXME("iface %p, id %s, texture %p stub!\n", iface, debugstr_guid(id), texture);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateVertexBuffer(ID2D1EffectContext *iface,
+        const D2D1_VERTEX_BUFFER_PROPERTIES *buffer_properties, const GUID *id,
+        const D2D1_CUSTOM_VERTEX_BUFFER_PROPERTIES *custom_buffer_properties, ID2D1VertexBuffer **buffer)
+{
+    FIXME("iface %p, buffer_properties %p, id %s, custom_buffer_properties %p, buffer %p stub!\n",
+            iface, buffer_properties, debugstr_guid(id), custom_buffer_properties, buffer);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_FindVertexBuffer(ID2D1EffectContext *iface,
+        const GUID *id, ID2D1VertexBuffer **buffer)
+{
+    FIXME("iface %p, id %s, buffer %p stub!\n", iface, debugstr_guid(id), buffer);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContext(ID2D1EffectContext *iface,
+        D2D1_COLOR_SPACE space, const BYTE *profile, UINT32 profile_size, ID2D1ColorContext **color_context)
+{
+    FIXME("iface %p, space %#x, profile %p, profile_size %u, color_context %p stub!\n",
+            iface, space, profile, profile_size, color_context);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContextFromFilename(ID2D1EffectContext *iface,
+        const WCHAR *filename, ID2D1ColorContext **color_context)
+{
+    FIXME("iface %p, filename %s, color_context %p stub!\n", iface, debugstr_w(filename), color_context);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateColorContextFromWicColorContext(ID2D1EffectContext *iface,
+        IWICColorContext *wic_color_context, ID2D1ColorContext **color_context)
+{
+    FIXME("iface %p, wic_color_context %p, color_context %p stub!\n", iface, wic_color_context, color_context);
+
+    return E_NOTIMPL;
+}
+
+static HRESULT STDMETHODCALLTYPE d2d_effect_context_CheckFeatureSupport(ID2D1EffectContext *iface,
+        D2D1_FEATURE feature, void *data, UINT32 data_size)
+{
+    FIXME("iface %p, feature %#x, data %p, data_size %u stub!\n", iface, feature, data, data_size);
+
+    return E_NOTIMPL;
+}
+
+static BOOL STDMETHODCALLTYPE d2d_effect_context_IsBufferPrecisionSupported(ID2D1EffectContext *iface,
+        D2D1_BUFFER_PRECISION precision)
+{
+    FIXME("iface %p, precision %#x stub!\n", iface, precision);
+
+    return FALSE;
+}
+
+static const ID2D1EffectContextVtbl d2d_effect_context_vtbl =
+{
+    d2d_effect_context_QueryInterface,
+    d2d_effect_context_AddRef,
+    d2d_effect_context_Release,
+    d2d_effect_context_GetDpi,
+    d2d_effect_context_CreateEffect,
+    d2d_effect_context_GetMaximumSupportedFeatureLevel,
+    d2d_effect_context_CreateTransformNodeFromEffect,
+    d2d_effect_context_CreateBlendTransform,
+    d2d_effect_context_CreateBorderTransform,
+    d2d_effect_context_CreateOffsetTransform,
+    d2d_effect_context_CreateBoundsAdjustmentTransform,
+    d2d_effect_context_LoadPixelShader,
+    d2d_effect_context_LoadVertexShader,
+    d2d_effect_context_LoadComputeShader,
+    d2d_effect_context_IsShaderLoaded,
+    d2d_effect_context_CreateResourceTexture,
+    d2d_effect_context_FindResourceTexture,
+    d2d_effect_context_CreateVertexBuffer,
+    d2d_effect_context_FindVertexBuffer,
+    d2d_effect_context_CreateColorContext,
+    d2d_effect_context_CreateColorContextFromFilename,
+    d2d_effect_context_CreateColorContextFromWicColorContext,
+    d2d_effect_context_CheckFeatureSupport,
+    d2d_effect_context_IsBufferPrecisionSupported,
+};
+
+void d2d_effect_context_init(struct d2d_effect_context *effect_context)
+{
+    effect_context->ID2D1EffectContext_iface.lpVtbl = &d2d_effect_context_vtbl;
+    effect_context->refcount = 1;
+}
+
 static inline struct d2d_effect *impl_from_ID2D1Effect(ID2D1Effect *iface)
 {
     return CONTAINING_RECORD(iface, struct d2d_effect, ID2D1Effect_iface);
-- 
2.25.1




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