[RFC PATCH v4 2/5] server: Add a new server request "notify_async_direct_result."
Zebediah Figura
zfigura at codeweavers.com
Wed Feb 2 17:45:30 CST 2022
On 1/29/22 01:47, Jinoh Kang wrote:
> Some I/O operations need a way to "queue" the async to the target object
> first, even if the operation itself is to be completed synchronously.
> After synchronous completion, it needs a way to notify the
> IO_STATUS_BLOCK values back to the server.
>
> Add a new wineserver request, "notify_async_direct_result", which
> notifies direct (i.e. synchronous) completion of async from the same
> thread.
>
> Signed-off-by: Jinoh Kang <jinoh.kang.kr at gmail.com>
> ---
>
> Notes:
> v1 -> v2: dequeue async after failed completion
> v2 -> v3: rewrite handling of pending/failed asyncs.
> v3 -> v4:
> - add assert( async->iosb );
> - make robust against abrupt transition/cancellation:
> don't return STATUS_ACCESS_DENIED on precondition failure
> (client won't know what to do with STATUS_ACCESS_DENIED anyway)
> - always return wait_handle if possible
> - clarify and rearrange comments
>
> server/async.c | 62 +++++++++++++++++++++++++++++++++++++++++++++
> server/protocol.def | 10 ++++++++
> 2 files changed, 72 insertions(+)
>
> diff --git a/server/async.c b/server/async.c
> index e169bb23225..8852ff1c6d5 100644
> --- a/server/async.c
> +++ b/server/async.c
> @@ -752,3 +752,65 @@ DECL_HANDLER(get_async_result)
> }
> set_error( iosb->status );
> }
> +
> +/* Notify direct completion of async and close the wait handle if not blocking */
> +DECL_HANDLER(notify_async_direct_result)
> +{
> + struct async *async = (struct async *)get_handle_obj( current->process, req->handle, 0, &async_ops );
> +
> + if (!async) return;
> +
> + /* we only return an async handle for asyncs created via create_request_async() */
> + assert( async->iosb );
> +
> + if (async->unknown_status && !async->pending &&
> + async->terminated && async->alerted &&
> + async->iosb->status == STATUS_PENDING)
So, these are all things that happen to be true assuming the client is
behaving correctly, but the way this is written doesn't exactly make
that clear (in particular, with a large if block, I can't see what the
"else" case looks like immediately). I would recommend inverting the
condition, returning early, and possibly returning some error condition
(STATUS_INVALID_PARAMETER?) to make it clear that the client is misbehaving.
Note also that "async->pending" is kind of irrelevant here, it
semantically is only meaningful when considering things like whether the
request should queue completion. I.e. it can kind of be considered
undefined if async->unknown_status == 1.
I'm not sure async->iosb->status is meaningful either, is it? We check
for "iosb->status == STATUS_PENDING" in a few places, but I'm not really
sure that's a good idea; we should probably be treating it more like
"the value that gets returned in the userspace IOSB". In any case I
don't think it has semantic value here.
> + {
> + /* async->terminated is 1, so async_terminate() won't do anything.
> + * We need to set the status and result for ourselves.
> + */
> + async->iosb->status = req->status;
> + async->iosb->result = req->information;
Except that neither of these variables actually matter past
async_set_result(), right? We shouldn't need to bother.
> +
> + /* Set status for async_handoff(). */
> + set_error( async->iosb->status );
> +
> + /* The async_handoff() call prior to the current server request was
> + * effectively a no-op since async->unknown_status is 1. Calling it
> + * again with async->unknown_status = 0 will do the remaining steps.
> + *
> + * NOTE: async_handoff() is being called with async->terminated = 1.
> + */
> + async->unknown_status = 0;
> + async_handoff( async, NULL, 0 );
I kind of get the idea here, but my intuition tells me that this is a
bad idea. I have to think too hard about what's involved in async_handoff().
Do we even get anything out of this that's not covered by
async_set_initial_status(), plus async_set_result() and the wait_handle
management below?
> +
> + /* If the I/O has completed successfully, the client would have already
> + * set the IOSB. Therefore, we can skip waiting on wait_handle and do
> + * async_set_result() directly.
> + */
> + async_set_result( &async->obj, async->iosb->status, async->iosb->result );
> +
> + /* Close wait handle here to avoid extra server round trip if the I/O
> + * has completed successfully.
> + *
> + * - If STATUS_PENDING, async_handoff() decides whether to close
> + * the wait handle for us. The wait handle is kept open if
> + * async->blocking is set (i.e. we're going to block on it).
> + *
> + * - If failed (NT_ERROR), async_handoff() always closes
> + * the wait_handle, which means async->wait_handle == 0.
> + */
> + if (async->wait_handle && async->iosb->status != STATUS_PENDING)
Isn't the first part of this condition redundant? If the client gave us
a handle in the first place then async->wait_handle must be nonzero.
> + {
> + close_handle( async->thread->process, async->wait_handle );
> + async->wait_handle = 0;
> + }
> + } /* Otherwise, async have been abruptly transitioned (cancelled?). */
> +
> + /* async_set_result() may have overriden the error value. Reset it. */
> + set_error( async->iosb->status );
Does the client even need to care what this request returns?
> + reply->handle = async->wait_handle;
> +
> + release_object( &async->obj );
> +}
> diff --git a/server/protocol.def b/server/protocol.def
> index 02e73047f9b..d79eca074a0 100644
> --- a/server/protocol.def
> +++ b/server/protocol.def
> @@ -2163,6 +2163,16 @@ enum message_type
> @END
>
>
> +/* Notify direct completion of async and close the wait handle if not blocking */
> + at REQ(notify_async_direct_result)
I might recommend calling this "set" instead of "notify". Consider e.g.
"set_irp_result".
> + obj_handle_t handle; /* wait handle */
> + unsigned int status; /* completion status */
> + apc_param_t information; /* IO_STATUS_BLOCK Information */
> + at REPLY
> + obj_handle_t handle; /* wait handle, or NULL if closed */
Why do we need this?
> + at END
> +
> +
> /* Perform a read on a file object */
> @REQ(read)
> async_data_t async; /* async I/O parameters */
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