[PATCH 3/5] d2d1/tests: Declare "level" as D3D_FEATURE_LEVEL in create_d3d11_device().

Henri Verbeet hverbeet at codeweavers.com
Thu Feb 3 12:40:08 CST 2022


Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/d2d1/tests/d2d1.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 314d8b7ce60d..003aad605054 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -824,7 +824,7 @@ static ID3D10Device1 *create_d3d10_device(void)
 
 static ID3D11Device *create_d3d11_device(void)
 {
-    DWORD level = D3D_FEATURE_LEVEL_11_0;
+    D3D_FEATURE_LEVEL level = D3D_FEATURE_LEVEL_11_0;
     ID3D11Device *device;
 
     if (SUCCEEDED(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL,
-- 
2.30.2




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