[PATCH 4/4] dxgi/tests: Don't run the 32-bit tests multithreaded.
Zebediah Figura
zfigura at codeweavers.com
Thu Feb 3 13:17:32 CST 2022
This works fine currently, but won't once we start suballocating GL buffers.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
---
dlls/dxgi/tests/dxgi.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/dxgi/tests/dxgi.c b/dlls/dxgi/tests/dxgi.c
index a83964d7523..04f25e67740 100644
--- a/dlls/dxgi/tests/dxgi.c
+++ b/dlls/dxgi/tests/dxgi.c
@@ -93,7 +93,9 @@ static void run_queued_tests(void)
SYSTEM_INFO si;
LONG test_idx;
- if (!use_mt)
+ /* Running the tests multithreaded on 32-bit maps too much memory in Wine,
+ * even with only 2 threads. */
+ if (!use_mt || sizeof(void *) == 4)
{
for (i = 0; i < mt_test_count; ++i)
{
--
2.34.1
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