[PATCH 2/4] ddraw/tests: Disable color keying in ddraw1 test_texture_load.
Stefan Dösinger
stefan at codeweavers.com
Sun Feb 6 11:07:47 CST 2022
Signed-off-by: Stefan Dösinger <stefan at codeweavers.com>
---
dlls/ddraw/tests/ddraw1.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index c5afeff2343..11168d4a74d 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -11872,6 +11872,8 @@ static void test_texture_load(void)
emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4);
emit_texture_load(&ptr, dst_texture_handle, src_texture_handle);
emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, dst_texture_handle);
+ /* WARP randomly applies color keying without having a key set. */
+ emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, FALSE);
emit_tquad(&ptr, 0);
emit_end(&ptr);
inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
--
2.34.1
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