[PATCH 2/4] ddraw/tests: Disable color keying in ddraw1 test_texture_load.

Stefan Dösinger stefan at codeweavers.com
Sun Feb 6 11:07:47 CST 2022


Signed-off-by: Stefan Dösinger <stefan at codeweavers.com>
---
 dlls/ddraw/tests/ddraw1.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c
index c5afeff2343..11168d4a74d 100644
--- a/dlls/ddraw/tests/ddraw1.c
+++ b/dlls/ddraw/tests/ddraw1.c
@@ -11872,6 +11872,8 @@ static void test_texture_load(void)
     emit_process_vertices(&ptr, D3DPROCESSVERTICES_COPY, 0, 4);
     emit_texture_load(&ptr, dst_texture_handle, src_texture_handle);
     emit_set_rs(&ptr, D3DRENDERSTATE_TEXTUREHANDLE, dst_texture_handle);
+    /* WARP randomly applies color keying without having a key set. */
+    emit_set_rs(&ptr, D3DRENDERSTATE_COLORKEYENABLE, FALSE);
     emit_tquad(&ptr, 0);
     emit_end(&ptr);
     inst_length = (BYTE *)ptr - (BYTE *)exec_desc.lpData - sizeof(tquad);
-- 
2.34.1




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