[PATCH 20/24] dlls/uianimation: enable compilation with long types
Eric Pouech
eric.pouech at gmail.com
Fri Feb 18 02:17:52 CST 2022
Signed-off-by: Eric Pouech <eric.pouech at gmail.com>
---
dlls/uianimation/Makefile.in | 1 -
dlls/uianimation/main.c | 24 ++++++++++++------------
2 files changed, 12 insertions(+), 13 deletions(-)
diff --git a/dlls/uianimation/Makefile.in b/dlls/uianimation/Makefile.in
index cac37bf3c79..e632e19bd7c 100644
--- a/dlls/uianimation/Makefile.in
+++ b/dlls/uianimation/Makefile.in
@@ -1,4 +1,3 @@
-EXTRADEFS = -DWINE_NO_LONG_TYPES
MODULE = uianimation.dll
IMPORTS = uuid
diff --git a/dlls/uianimation/main.c b/dlls/uianimation/main.c
index be09256d2fa..c338d836978 100644
--- a/dlls/uianimation/main.c
+++ b/dlls/uianimation/main.c
@@ -139,7 +139,7 @@ static ULONG WINAPI animation_storyboard_AddRef( IUIAnimationStoryboard *iface )
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -148,7 +148,7 @@ static ULONG WINAPI animation_storyboard_Release( IUIAnimationStoryboard *iface
struct animation_storyboard *This = impl_from_IUIAnimationStoryboard( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@@ -359,7 +359,7 @@ static ULONG WINAPI animation_var_AddRef( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -368,7 +368,7 @@ static ULONG WINAPI animation_var_Release( IUIAnimationVariable *iface )
struct animation_var *This = impl_from_IUIAnimationVariable( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@@ -548,7 +548,7 @@ static ULONG WINAPI manager_AddRef( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -557,7 +557,7 @@ static ULONG WINAPI manager_Release( IUIAnimationManager *iface )
struct manager *This = impl_from_IUIAnimationManager( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
{
@@ -781,7 +781,7 @@ static ULONG WINAPI timer_AddRef( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -790,7 +790,7 @@ static ULONG WINAPI timer_Release( IUIAnimationTimer *iface )
struct timer *This = impl_from_IUIAnimationTimer( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@@ -918,7 +918,7 @@ static ULONG WINAPI tr_factory_AddRef( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -927,7 +927,7 @@ static ULONG WINAPI tr_factory_Release( IUIAnimationTransitionFactory *iface )
struct tr_factory *This = impl_from_IUIAnimationTransitionFactory( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
@@ -1005,7 +1005,7 @@ static ULONG WINAPI tr_library_AddRef( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedIncrement( &This->ref );
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
return ref;
}
@@ -1014,7 +1014,7 @@ static ULONG WINAPI tr_library_Release( IUIAnimationTransitionLibrary *iface )
struct tr_library *This = impl_from_IUIAnimationTransitionLibrary( iface );
ULONG ref = InterlockedDecrement(&This->ref);
- TRACE( "(%p) ref = %u\n", This, ref );
+ TRACE( "(%p) ref = %lu\n", This, ref );
if (!ref)
heap_free( This );
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