Minimal custom build for win64 Server app
dravion at mail.de
dravion at mail.de
Mon Feb 21 03:19:01 CST 2022
Am 21/02/2022 um 10:15 schrieb Nikolay Sivov:
>
>
> On 2/21/22 12:03, dravion at mail.de wrote:
>>
>> Am 21/02/2022 um 09:48 schrieb Eric Pouech:
>>> Le 21/02/2022 à 09:17, dravion at mail.de a écrit :
>>>> Hello everyone,
>>>>
>>>> I tried to read the docs and researched the Forum and Stackoverflow
>>>> for some pointers but right know i think only a Developer can
>>>> answer this build specific Question.
>>>>
>>>> My Project:
>>>> Right know, iam trying to package a Server App (hMailServer) for
>>>> Debian but also for MacOS which can run headless on WINE right now.
>>>> It only needs the Console Subsystem or can run as Windows Service,
>>>> so there is really no X11 or GUI stuff going on. The server simply
>>>> starts with wine c:\hMailServer\Bin\hMailServer.exe or it can be
>>>> register itself as Windows Service by running
>>>> c:\hMailServer\Bin\hMailServer.exe /Register
>>>>
>>>> Right now, it runs on Debian11 Bullseye AMD64 and MacOS 12 Monterey
>>>> this way in 64-Bit mode (AMD64/x86_64) just fine.
>>>>
>>>> Now i want to package it as Debian *.deb package and MacOS *.pkg
>>>> Installer package but i dont want to interfere with a existing WINE
>>>> Installation on the
>>>> target System nor i want the User for example to Setup WINE on
>>>> MacOS with brew or on Linux with apt-get ect. hMailServer is a very
>>>> popular and easy to use
>>>> Windows 32 and 64-Bit Software and i want it to stay it that way,
>>>> even on Linux and MacOS.
>>>>
>>>> Long story short:
>>>> I want to package hMailServer for Linux and MacOS and have all
>>>> dependencies for WINE aboard. I want the User to install the
>>>> package so it just runs, like it does for Windows.
>>>>
>>>>
>>>>
>>>> So i tried to built my custom WINE Version to make it as small as
>>>> possible
>>>> ./configure CFLAGS="-Os" --verbose --without-x
>>>> --prefix=/opt/build/wine --disable-win16 --disable-tests
>>>> --without-freetype --without-gstreamer --without-openal
>>>> --without-gettext --without-ldap --without-vkd3d --without-netapi
>>>> --without-oss --without-opencl --without-pulse --without-usb
>>>> --without-pcap --without-vulkan --without-sane --without-sdl
>>>> --without-cups --without-krb5 --without-gphoto --without-capi
>>>> --without-fontconfig --without-udev --without-dbus --without-mingw
>>>> --without-gnutls --without-opengl -disable-win64 --without-x
>>>> --disable-winemenubuilder
>>>> make & make install
>>>>
>>>> But even then, the resulted WINE binaries in "/opt/build/wine" are
>>>> hugh (over 700 MBytes whyle hMailServer is only 20 MBytes in total!)
>>>> I think thats way to big and i want to cut it down even more.
>>>>
>>>> My question:
>>>> Is there a clean way or undocumented build switches so i can only
>>>> bring the console Subsystem up and running without the whole other
>>>> stuff like DirectX ect?
>>>>
>>>> Just console subsystem running "bare streams" without X11, DirectX,
>>>> Vulkan3D ect, ect.
>>>>
>>>> Ok, i hope some experienced WINE Developer can give me some hints
>>>> how to cut down this 700 MByte Monster even a bit more down.
>>>>
>>>> Please; Dont give me tips like, let the user install WINE
>>>> completely, thats not what i want. I just want the required
>>>> dependencies for running a
>>>> Windows Console (CUI) into my installer package, thats all.
>>>>
>>>> Thanks in advance,
>>>> Dravion
>>>>
>>>>
>>> you can use --disable-MODNAME option to configure to disable
>>> compilation of a given module
>>>
>>> you have then to determine which modules you don't need
>>>
>>> and btw :
>>>
>>> - you'd better don't use --without-mingw
>>>
>>> - the name of the prefix is kinda too generic if you want to bundle
>>> wine within your app
>>>
>>> - why are you targetting a 32bit build ?
>>>
>>> A+
>>>
>> Hi Eric and thanks for your fast reply!
>>
>> I have a 64-Built but i copied the wrong trial and error ./configure
>> snippet (i have the messy habbit documenting all my trials ;d
>>
>> ./configure CFLAGS="-Os" --prefix=/opt/wine --disable-win16
>> --without-x --disable-tests --without-freetype --without-gstreamer
>> --without-openal --without-gettext --without-ldap --without-vkd3d
>> --without-netapi --without-oss --without-opencl --without-pulse
>> --without-usb --without-pcap --without-vulkan --without-sane
>> --without-sdl --without-cups --without-krb5 --without-gphoto
>> --without-capi --without-fontconfig --without-udev --without-dbus
>> --without-mingw --without-gnutls --without-opengl --enable-win64
>> make -j 4 && make install
>>
>> This is the correct one, so this works for me
>>
>> As you can see, i allready used the the --disable-mode switch for
>> example: --disable-tests OR --disable_win16
>>
>> But still, it results in this 700 MByte Monster in /opt/wine
>>
>> By the way, i had a hard time finding all the configure switches and
>> i wasn't abel to find more.
>> Is there a Document or Wiki which documents all possible make
>> swithces? Are there anymore then
>>
>> --disable-win16
>> --disable-tests
>>
>> ?
>>
>> If i cannot find any more ways to shrink this beast down to a
>> resonble size, i will check dependencies and delete unused DLL's but
>> this is something i dont want to do, bc i fear stuff will
>> break in unpredicable ways.
>
> Like Eric said, you can use same --disable-... options to exclude dlls
> you don't need. For example if you wanted to exclude d2d1 and dwrite,
> you'd use:
>
> --without-d2d1 --without-dwrite
>
> Note that dlls almost always depend on other dlls, and I believe
> --disable-... won't protect or warn you about that, you'll have to
> figure out that on your own. Such dependencies also change over time.
>
>>
>> Again, thanks for your help!
>>
>> Kind regards from Germany,
>> Dravion
>>
>
Hi Nikola,
Thanks for your hinting at --without-d2d1 --without-dwrite - i think
this will get me started!
With kind regards,
Dravion
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