[PATCH vkd3d v2 1/6] vkd3d-shader/hlsl: Properly free parse_variable_def memory in declare_vars().

Zebediah Figura (she/her) zfigura at codeweavers.com
Thu Feb 24 23:57:38 CST 2022


On 2/22/22 16:13, Francisco Casas wrote:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> 
> ---
> v2:
> - Removed guards for vkd3d_free(v->arrays.sizes).
> 
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>

This looks fine, although you could make things even easier by freeing 
v->arrays.sizes immediately after calling hlsl_new_var(); we don't 
actually need it later.



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