[PATCH vkd3d v2 6/6] vkd3d-shader/hlsl: Reroute initialization towards a generic variable initializer.
Zebediah Figura (she/her)
zfigura at codeweavers.com
Thu Feb 24 23:58:14 CST 2022
On 2/22/22 16:13, Francisco Casas wrote:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
>
This patch seems to be doing a couple things at once:
* remove the redundant component count validation from
struct_var_initializer();
* factor out initialization into initialize_generic_var()
* allow initializing a struct from a single argument
Could it be split?
More information about the wine-devel
mailing list