[PATCH vkd3d] vkd3d-shader/hlsl: Fix order of matrix dimensions in hlsl_type_to_string().
Francisco Casas
fcasas at codeweavers.com
Fri Feb 25 09:25:31 CST 2022
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
libs/vkd3d-shader/hlsl.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
index a9a42770..02a7ff42 100644
--- a/libs/vkd3d-shader/hlsl.c
+++ b/libs/vkd3d-shader/hlsl.c
@@ -902,7 +902,7 @@ struct vkd3d_string_buffer *hlsl_type_to_string(struct hlsl_ctx *ctx, const stru
case HLSL_CLASS_MATRIX:
assert(type->base_type < ARRAY_SIZE(base_types));
- vkd3d_string_buffer_printf(string, "%s%ux%u", base_types[type->base_type], type->dimx, type->dimy);
+ vkd3d_string_buffer_printf(string, "%s%ux%u", base_types[type->base_type], type->dimy, type->dimx);
return string;
case HLSL_CLASS_ARRAY:
--
2.25.1
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