[PATCH vkd3d v2 3/7] vkd3d-shader/hlsl: Parse logical OR.

Francisco Casas fcasas at codeweavers.com
Mon Feb 28 10:11:47 CST 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>


February 24, 2022 3:45 PM, "Zebediah Figura" <zfigura at codeweavers.com> wrote:

> From: Giovanni Mascellani <gmascellani at codeweavers.com>
> 
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
> ---
> v2: No changes.
> 
> libs/vkd3d-shader/hlsl.y | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index bb24e39de..4cdb471e8 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -3706,7 +3706,7 @@ logicor_expr:
> logicand_expr
> | logicor_expr OP_OR logicand_expr
> {
> - hlsl_fixme(ctx, &@$, "Logical OR.");
> + $$ = add_binary_logical_expr_merge(ctx, $1, $3, HLSL_OP2_LOGIC_OR, &@2);
> }
> 
> conditional_expr:
> -- 
> 2.35.1



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