[PATCH vkd3d 8/8] vkd3d-shader/hlsl: Support multiplication for all numeric types in fold_constants().

Francisco Casas fcasas at codeweavers.com
Thu Jan 6 11:39:49 CST 2022


Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
 libs/vkd3d-shader/hlsl_constant_ops.c | 75 +++++++++++++++------------
 1 file changed, 43 insertions(+), 32 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl_constant_ops.c b/libs/vkd3d-shader/hlsl_constant_ops.c
index 2f34a730..b36448de 100644
--- a/libs/vkd3d-shader/hlsl_constant_ops.c
+++ b/libs/vkd3d-shader/hlsl_constant_ops.c
@@ -173,6 +173,43 @@ static int constant_op2_add(struct hlsl_ctx *ctx, struct hlsl_ir_constant *tgt,
     return 1;
 }
 
+static int constant_op2_mul(struct hlsl_ctx *ctx, struct hlsl_ir_constant *tgt,
+        struct hlsl_ir_constant *src1, struct hlsl_ir_constant *src2)
+{
+    enum hlsl_base_type type = tgt->node.data_type->base_type;
+    uint32_t u1, u2;
+
+    assert(type == src1->node.data_type->base_type);
+    assert(type == src2->node.data_type->base_type);
+
+    for (int k = 0; k < 4; k++)
+    {
+        switch (type)
+        {
+            case HLSL_TYPE_FLOAT:
+            case HLSL_TYPE_HALF:
+                tgt->value[k].f = src1->value[k].f * src2->value[k].f;
+                break;
+            case HLSL_TYPE_DOUBLE:
+                tgt->value[k].d = src1->value[k].d * src2->value[k].d;
+                break;
+            case HLSL_TYPE_INT:
+                u1 = src1->value[k].i;
+                u2 = src2->value[k].i;
+                tgt->value[k].i = (int32_t)(u1 * u2);
+                break;
+            case HLSL_TYPE_UINT:
+                tgt->value[k].u = src1->value[k].u * src2->value[k].u;
+                break;
+            default:
+                FIXME("Fold \"%s\" for type %s.", debug_hlsl_expr_op(HLSL_OP2_MUL),
+                        debug_hlsl_type(ctx, tgt->node.data_type));
+                return 0;
+        }
+    }
+    return 1;
+}
+
 bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context)
 {
     struct hlsl_ir_constant *arg1, *arg2 = NULL, *res;
@@ -210,8 +247,13 @@ bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *cont
         case HLSL_OP2_ADD:
             success = constant_op2_add(ctx, res, arg1, arg2);
             break;
+        case HLSL_OP2_MUL:
+            success = constant_op2_mul(ctx, res, arg1, arg2);
+            break;
         default:
-            goto fallback;
+            FIXME("Fold op %#x.\n", expr->op);
+            success = 0;
+            break;
     }
 
     if (success)
@@ -225,35 +267,4 @@ bool fold_constants(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *cont
         vkd3d_free(res);
         return false;
     }
-
-fallback:
-
-    switch (instr->data_type->base_type)
-    {
-        case HLSL_TYPE_UINT:
-        {
-            switch (expr->op)
-            {
-                case HLSL_OP2_MUL:
-                    for (i = 0; i < instr->data_type->dimx; ++i)
-                        res->value[i].u = arg1->value[i].u * arg2->value[i].u;
-                    break;
-
-                default:
-                    FIXME("Fold uint op %#x.\n", expr->op);
-                    vkd3d_free(res);
-                    return false;
-            }
-            break;
-        }
-
-        default:
-            FIXME("Fold type %#x op %#x.\n", instr->data_type->base_type, expr->op);
-            vkd3d_free(res);
-            return false;
-    }
-
-    list_add_before(&expr->node.entry, &res->node.entry);
-    hlsl_replace_node(&expr->node, &res->node);
-    return true;
 }
\ No newline at end of file
-- 
2.25.1




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