[PATCH v3 vkd3d 2/3] vkd3d-shader/hlsl: Cast saturate() input to float.

Giovanni Mascellani gmascellani at codeweavers.com
Fri Jan 7 07:59:03 CST 2022


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

On 07/01/22 14:04, Nikolay Sivov wrote:
> Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl.y   |  7 ++++++-
>   tests/saturate.shader_test | 11 +++++++++++
>   2 files changed, 17 insertions(+), 1 deletion(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index 6c285c3..94eaec4 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1698,7 +1698,12 @@ static bool intrinsic_round(struct hlsl_ctx *ctx,
>   static bool intrinsic_saturate(struct hlsl_ctx *ctx,
>           const struct parse_initializer *params, const struct vkd3d_shader_location *loc)
>   {
> -    return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, params->args[0], loc);
> +    struct hlsl_ir_node *arg;
> +
> +    if (!(arg = intrinsic_float_convert_arg(ctx, params, params->args[0], loc)))
> +        return false;
> +
> +    return !!add_unary_arithmetic_expr(ctx, params->instrs, HLSL_OP1_SAT, arg, loc);
>   }
>   
>   static const struct intrinsic_function
> diff --git a/tests/saturate.shader_test b/tests/saturate.shader_test
> index 0a954e7..e99df5b 100644
> --- a/tests/saturate.shader_test
> +++ b/tests/saturate.shader_test
> @@ -8,3 +8,14 @@ float4 main(uniform float2 u) : sv_target
>   uniform 0 float4 0.7 -0.1 0.0 0.0
>   draw quad
>   probe all rgba (0.7, 0.0, 1.0, 0.0)
> +
> +[pixel shader]
> +float4 main(uniform int4 u) : sv_target
> +{
> +    return saturate(u);
> +}
> +
> +[test]
> +uniform 0 int4 -2 0 2 -1
> +draw quad
> +probe all rgba (0.0, 0.0, 1.0, 0.0)



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