[PATCH 2/2] d2d1: Remove idempotent SetSegmentFlags(NONE) when flattening cubics

Henri Verbeet hverbeet at gmail.com
Fri Jan 7 11:09:51 CST 2022


On Fri, 7 Jan 2022 at 09:00, Stefan Brüns <stefan.bruens at rwth-aachen.de> wrote:
> As recursion can only be left with an AddLines call, the current/next
> segment flags already is D2D1_PATH_SEGMENT_NONE.
> ---
The test results seem to disagree...



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