[PATCH v3 1/6] d3d8/tests: Test for window changes when it's not active.

Gabriel Ivăncescu gabrielopcode at gmail.com
Mon Jan 10 08:45:48 CST 2022


Nevermind I'll check both because I only really have to check creation 
for device_window (and do full checks for focus_window). If that doesn't 
do any changes there's no point testing reset, given that it was tested 
before with both active_window and focus_window.



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