[PATCH vkd3d 1/5] tests: Separate the compile_shader function from the shader_test parser.

Henri Verbeet hverbeet at gmail.com
Fri Jan 14 11:10:56 CST 2022


On Tue, 11 Jan 2022 at 19:17, Zebediah Figura <zfigura at codeweavers.com> wrote:
>  Makefile.am                                   |  42 +-
>  include/private/vkd3d_test.h                  |  19 +-
>  ...{shader_runner_d3d12.c => shader_runner.c} |  31 +-
>  tests/shader_runner.h                         |  29 +
>  tests/shader_runner_d3d12.c                   | 847 +-----------------
>  5 files changed, 98 insertions(+), 870 deletions(-)
>  copy tests/{shader_runner_d3d12.c => shader_runner.c} (97%)
>  create mode 100644 tests/shader_runner.h
>
[...]
>  vkd3d_test_headers = \
>         tests/d3d12_crosstest.h \
> -       tests/d3d12_test_utils.h
> +       tests/d3d12_test_utils.h \
> +       tests/shader_runner.h \
> +       tests/utils.h
>
There is no tests/utils.h in this patch.



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