[PATCH vkd3d 1/5] tests: Separate the compile_shader function from the shader_test parser.
Henri Verbeet
hverbeet at gmail.com
Fri Jan 14 11:10:56 CST 2022
On Tue, 11 Jan 2022 at 19:17, Zebediah Figura <zfigura at codeweavers.com> wrote:
> Makefile.am | 42 +-
> include/private/vkd3d_test.h | 19 +-
> ...{shader_runner_d3d12.c => shader_runner.c} | 31 +-
> tests/shader_runner.h | 29 +
> tests/shader_runner_d3d12.c | 847 +-----------------
> 5 files changed, 98 insertions(+), 870 deletions(-)
> copy tests/{shader_runner_d3d12.c => shader_runner.c} (97%)
> create mode 100644 tests/shader_runner.h
>
[...]
> vkd3d_test_headers = \
> tests/d3d12_crosstest.h \
> - tests/d3d12_test_utils.h
> + tests/d3d12_test_utils.h \
> + tests/shader_runner.h \
> + tests/utils.h
>
There is no tests/utils.h in this patch.
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