[PATCH vkd3d] vkd3d/tests: Revert "Enable on vkd3d the tests for ID3D12CommandQueue::Wait()."
Conor McCarthy
cmccarthy at codeweavers.com
Tue Jan 18 07:40:21 CST 2022
This reverts commit 41230b6e763980ad02930213a11336e1358197e3.
The tests can hang and the Wait() implementation has issues.
Signed-off-by: Conor McCarthy <cmccarthy at codeweavers.com>
---
tests/d3d12.c | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/tests/d3d12.c b/tests/d3d12.c
index 9d4fb7d4..ebf137a8 100644
--- a/tests/d3d12.c
+++ b/tests/d3d12.c
@@ -33289,6 +33289,12 @@ static void test_queue_wait(void)
check_readback_data_uint(&rb, NULL, 0xff00ff00, 0);
release_resource_readback(&rb);
+ if (!vkd3d_test_platform_is_windows())
+ {
+ skip("Wait() is not implemented yet.\n"); /* FIXME */
+ goto skip_tests;
+ }
+
/* Wait() before CPU signal */
update_buffer_data(cb, 0, sizeof(blue), &blue);
queue_wait(queue, fence, 2);
@@ -33364,6 +33370,7 @@ static void test_queue_wait(void)
check_readback_data_uint(&rb, NULL, 0xff00ff00, 0);
release_resource_readback(&rb);
+skip_tests:
/* Signal() and Wait() in the same command queue */
update_buffer_data(cb, 0, sizeof(blue), &blue);
queue_signal(queue, fence, 7);
--
2.34.1
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