[PATCH vkd3d v3 6/8] tests: Test initialization using a numeric constructor with implicit truncation.
Francisco Casas
fcasas at codeweavers.com
Wed Jan 19 07:29:08 CST 2022
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
---
Makefile.am | 2 ++
...numeric-constructor-truncation.shader_test | 32 +++++++++++++++++++
2 files changed, 34 insertions(+)
create mode 100644 tests/hlsl-numeric-constructor-truncation.shader_test
diff --git a/Makefile.am b/Makefile.am
index 1ff09003..0b61aba9 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -78,6 +78,7 @@ vkd3d_shader_tests = \
tests/hlsl-majority-pragma.shader_test \
tests/hlsl-majority-typedef.shader_test \
tests/hlsl-nested-arrays.shader_test \
+ tests/hlsl-numeric-constructor-truncation.shader_test \
tests/hlsl-numeric-types.shader_test \
tests/hlsl-return-implicit-conversion.shader_test \
tests/hlsl-return-void.shader_test \
@@ -308,6 +309,7 @@ XFAIL_TESTS = \
tests/hlsl-majority-pragma.shader_test \
tests/hlsl-majority-typedef.shader_test \
tests/hlsl-nested-arrays.shader_test \
+ tests/hlsl-numeric-constructor-truncation.shader_test \
tests/hlsl-numeric-types.shader_test \
tests/hlsl-return-implicit-conversion.shader_test \
tests/hlsl-return-void.shader_test \
diff --git a/tests/hlsl-numeric-constructor-truncation.shader_test b/tests/hlsl-numeric-constructor-truncation.shader_test
new file mode 100644
index 00000000..f54ce44d
--- /dev/null
+++ b/tests/hlsl-numeric-constructor-truncation.shader_test
@@ -0,0 +1,32 @@
+[pixel shader]
+float4 main() : sv_target
+{
+ float3 x = float4(71, 72, 73, 74);
+ return float4(x, 75);
+}
+
+[test]
+draw quad
+probe all rgba (71.0, 72.0, 73.0, 75.0)
+
+
+[pixel shader]
+struct stu {
+ float aa;
+ float2 bb;
+ float cc;
+};
+
+float4 main() : sv_target
+{
+ struct stu foo;
+ foo.cc = 5;
+ foo.bb = float3(2, 3, 4); // It shall not overflow to cc;
+ foo.aa = 1;
+
+ return float4(foo);
+}
+
+[test]
+draw quad
+probe all rgba (1.0, 2.0, 3.0, 5.0)
--
2.25.1
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