[PATCH 3/4] dmsynth: Avoid hungarian notation in the synth object
Michael Stefaniuc
mstefani at winehq.org
Wed Jan 19 11:48:49 CST 2022
Signed-off-by: Michael Stefaniuc <mstefani at winehq.org>
---
dlls/dmsynth/dmsynth_private.h | 4 ++--
dlls/dmsynth/synth.c | 34 +++++++++++++++++-----------------
2 files changed, 19 insertions(+), 19 deletions(-)
diff --git a/dlls/dmsynth/dmsynth_private.h b/dlls/dmsynth/dmsynth_private.h
index 9ad06dff5dd..22d020992b8 100644
--- a/dlls/dmsynth/dmsynth_private.h
+++ b/dlls/dmsynth/dmsynth_private.h
@@ -62,9 +62,9 @@ struct IDirectMusicSynth8Impl {
LONG ref;
/* IDirectMusicSynth8 fields */
- DMUS_PORTCAPS pCaps;
+ DMUS_PORTCAPS caps;
BOOL active;
- IReferenceClock* pLatencyClock;
+ IReferenceClock *latency_clock;
IDirectMusicSynthSink *sink;
};
diff --git a/dlls/dmsynth/synth.c b/dlls/dmsynth/synth.c
index bd1ee201165..7c573ca708c 100644
--- a/dlls/dmsynth/synth.c
+++ b/dlls/dmsynth/synth.c
@@ -84,8 +84,8 @@ static ULONG WINAPI IDirectMusicSynth8Impl_Release(IDirectMusicSynth8 *iface)
TRACE("(%p)->(): new ref = %u\n", This, ref);
if (!ref) {
- if (This->pLatencyClock)
- IReferenceClock_Release(This->pLatencyClock);
+ if (This->latency_clock)
+ IReferenceClock_Release(This->latency_clock);
HeapFree(GetProcessHeap(), 0, This);
DMSYNTH_UnlockModule();
}
@@ -295,7 +295,7 @@ static HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps(IDirectMusicSynth8 *ifa
TRACE("(%p)->(%p)\n", This, caps);
- *caps = This->pCaps;
+ *caps = This->caps;
return S_OK;
}
@@ -323,8 +323,8 @@ static HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock(IDirectMusicSynth8
if (!This->sink)
return DMUS_E_NOSYNTHSINK;
- *clock = This->pLatencyClock;
- IReferenceClock_AddRef(This->pLatencyClock);
+ *clock = This->latency_clock;
+ IReferenceClock_AddRef(This->latency_clock);
return S_OK;
}
@@ -368,7 +368,7 @@ static HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink(IDirectMusicSynth8 *if
This->sink = sink;
if (sink)
- return IDirectMusicSynthSink_GetLatencyClock(sink, &This->pLatencyClock);
+ return IDirectMusicSynthSink_GetLatencyClock(sink, &This->latency_clock);
return S_OK;
}
@@ -627,17 +627,17 @@ HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl(REFIID riid, void **ppobj)
obj->IKsControl_iface.lpVtbl = &DMSynthImpl_IKsControl_Vtbl;
obj->ref = 1;
/* fill in caps */
- obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
- obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
- obj->pCaps.guidPort = CLSID_DirectMusicSynth;
- obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
- obj->pCaps.dwType = DMUS_PORT_USER_MODE_SYNTH;
- obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
- obj->pCaps.dwMaxChannelGroups = 1000;
- obj->pCaps.dwMaxVoices = 1000;
- obj->pCaps.dwMaxAudioChannels = 2;
- obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB;
- lstrcpyW(obj->pCaps.wszDescription, L"Microsoft Synthesizer");
+ obj->caps.dwSize = sizeof(DMUS_PORTCAPS);
+ obj->caps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
+ obj->caps.guidPort = CLSID_DirectMusicSynth;
+ obj->caps.dwClass = DMUS_PC_OUTPUTCLASS;
+ obj->caps.dwType = DMUS_PORT_USER_MODE_SYNTH;
+ obj->caps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
+ obj->caps.dwMaxChannelGroups = 1000;
+ obj->caps.dwMaxVoices = 1000;
+ obj->caps.dwMaxAudioChannels = 2;
+ obj->caps.dwEffectFlags = DMUS_EFFECT_REVERB;
+ lstrcpyW(obj->caps.wszDescription, L"Microsoft Synthesizer");
DMSYNTH_LockModule();
hr = IDirectMusicSynth8_QueryInterface(&obj->IDirectMusicSynth8_iface, riid, ppobj);
--
2.31.1
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