[PATCH 4/6] d3d10/effect: Fix index access in GetRasterizerState().

Nikolay Sivov nsivov at codeweavers.com
Fri Jan 21 01:26:26 CST 2022


Signed-off-by: Nikolay Sivov <nsivov at codeweavers.com>
---
 dlls/d3d10/effect.c       | 12 +++++-------
 dlls/d3d10/tests/effect.c | 11 +++++++++++
 2 files changed, 16 insertions(+), 7 deletions(-)

diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c
index 6fec572d692..fb6c1ed58ad 100644
--- a/dlls/d3d10/effect.c
+++ b/dlls/d3d10/effect.c
@@ -9013,17 +9013,15 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_rasterizer_variable_GetRasterizerS
 
     TRACE("iface %p, index %u, rasterizer_state %p.\n", iface, index, rasterizer_state);
 
-    if (v->type->element_count)
-        v = impl_from_ID3D10EffectVariable(iface->lpVtbl->GetElement(iface, index));
-    else if (index)
-        return E_FAIL;
-
-    if (v->type->basetype != D3D10_SVT_RASTERIZER)
+    if (!iface->lpVtbl->IsValid(iface))
     {
-        WARN("Variable is not a rasterizer state.\n");
+        WARN("Invalid variable.\n");
         return E_FAIL;
     }
 
+    if (!(v = d3d10_get_state_variable(v, index, &v->effect->rs_states)))
+        return E_FAIL;
+
     if ((*rasterizer_state = v->u.state.object.rasterizer))
         ID3D10RasterizerState_AddRef(*rasterizer_state);
 
diff --git a/dlls/d3d10/tests/effect.c b/dlls/d3d10/tests/effect.c
index 5ca6b539524..32a154bf276 100644
--- a/dlls/d3d10/tests/effect.c
+++ b/dlls/d3d10/tests/effect.c
@@ -4578,8 +4578,19 @@ static void test_effect_state_groups(void)
     ok(rast_desc.MultisampleEnable, "Got unexpected MultisampleEnable %#x.\n", rast_desc.MultisampleEnable);
     ok(rast_desc.AntialiasedLineEnable, "Got unexpected AntialiasedLineEnable %#x.\n",
             rast_desc.AntialiasedLineEnable);
+    hr = r->lpVtbl->GetRasterizerState(r, 0, &rast_state);
+    ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
+    ID3D10RasterizerState_GetDesc(rast_state, &rast_desc);
+    ok(rast_desc.CullMode == D3D10_CULL_FRONT, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
+    ID3D10RasterizerState_Release(rast_state);
+
     r->lpVtbl->GetBackingStore(r, 1, &rast_desc);
     ok(rast_desc.CullMode == D3D10_CULL_BACK, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
+    hr = r->lpVtbl->GetRasterizerState(r, 1, &rast_state);
+    ok(hr == S_OK, "Unexpected hr %#x.\n", hr);
+    ID3D10RasterizerState_GetDesc(rast_state, &rast_desc);
+    ok(rast_desc.CullMode == D3D10_CULL_BACK, "Got unexpected CullMode %#x.\n", rast_desc.CullMode);
+    ID3D10RasterizerState_Release(rast_state);
 
     technique = effect->lpVtbl->GetTechniqueByName(effect, "tech0");
     ok(technique->lpVtbl->IsValid(technique), "Expected valid technique.\n");
-- 
2.34.1




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