[PATCH vkd3d v2 1/8] tests: Test array initializers.
Giovanni Mascellani
gmascellani at codeweavers.com
Fri Jan 21 04:24:49 CST 2022
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Il 20/01/22 15:10, Francisco Casas ha scritto:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
> Makefile.am | 4 ++
> .../hlsl-initializer-local-array.shader_test | 35 ++++++++++++++++++
> .../hlsl-initializer-static-array.shader_test | 37 +++++++++++++++++++
> 3 files changed, 76 insertions(+)
> create mode 100644 tests/hlsl-initializer-local-array.shader_test
> create mode 100644 tests/hlsl-initializer-static-array.shader_test
>
> diff --git a/Makefile.am b/Makefile.am
> index a3ec6850..3545d74b 100644
> --- a/Makefile.am
> +++ b/Makefile.am
> @@ -68,6 +68,8 @@ vkd3d_shader_tests = \
> tests/hlsl-duplicate-modifiers.shader_test \
> tests/hlsl-for.shader_test \
> tests/hlsl-function-overload.shader_test \
> + tests/hlsl-initializer-local-array.shader_test \
> + tests/hlsl-initializer-static-array.shader_test \
> tests/hlsl-intrinsic-override.shader_test \
> tests/hlsl-invalid.shader_test \
> tests/hlsl-majority-pragma.shader_test \
> @@ -289,6 +291,8 @@ XFAIL_TESTS = \
> tests/cast-to-int.shader_test \
> tests/cast-to-uint.shader_test \
> tests/hlsl-array-dimension.shader_test \
> + tests/hlsl-initializer-local-array.shader_test \
> + tests/hlsl-initializer-static-array.shader_test \
> tests/hlsl-bool-cast.shader_test \
> tests/hlsl-duplicate-modifiers.shader_test \
> tests/hlsl-for.shader_test \
> diff --git a/tests/hlsl-initializer-local-array.shader_test b/tests/hlsl-initializer-local-array.shader_test
> new file mode 100644
> index 00000000..0862d4c9
> --- /dev/null
> +++ b/tests/hlsl-initializer-local-array.shader_test
> @@ -0,0 +1,35 @@
> +[pixel shader]
> +float4 main() : SV_TARGET
> +{
> + float4 array_loc[3] = {
> + 11, 12, 13, 14,
> + 21, 22, 23, 24,
> + 31, 32, 33, 34
> + };
> + return array_loc[1];
> +}
> +
> +[test]
> +draw quad
> +probe all rgba (21, 22, 23, 24)
> +
> +
> +[pixel shader]
> +float4 main() : SV_TARGET
> +{
> + float4 array_loc[2][4] = {
> + 11, 12, 13, 14,
> + 21, 22, 23, 24,
> + 31, 32, 33, 34,
> + 41, 42, 43, 44,
> + 51, 52, 53, 54,
> + 61, 62, 63, 64,
> + 71, 72, 73, 74,
> + 81, 82, 83, 84,
> + };
> + return array_loc[1][2];
> +}
> +
> +[test]
> +draw quad
> +probe all rgba (71, 72, 73, 74)
> diff --git a/tests/hlsl-initializer-static-array.shader_test b/tests/hlsl-initializer-static-array.shader_test
> new file mode 100644
> index 00000000..57733502
> --- /dev/null
> +++ b/tests/hlsl-initializer-static-array.shader_test
> @@ -0,0 +1,37 @@
> +[pixel shader]
> +static const float4 array_st[3] = {
> + 11, 12, 13, 14,
> + 21, 22, 23, 24,
> + 31, 32, 33, 34
> +};
> +
> +float4 main() : SV_TARGET
> +{
> + return array_st[1];
> +}
> +
> +[test]
> +draw quad
> +probe all rgba (21, 22, 23, 24)
> +
> +
> +[pixel shader]
> +static const float4 array_st[4][2] = {
> + 11, 12, 13, 14,
> + 21, 22, 23, 24,
> + 31, 32, 33, 34,
> + 41, 42, 43, 44,
> + 51, 52, 53, 54,
> + 61, 62, 63, 64,
> + 71, 72, 73, 74,
> + 81, 82, 83, 84,
> +};
> +
> +float4 main() : SV_TARGET
> +{
> + return array_st[2][1];
> +}
> +
> +[test]
> +draw quad
> +probe all rgba (61, 62, 63, 64)
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