[PATCH 02/10] wined3d: Acquire references to depth/stencil views for command lists by inspecting CS packets.
Henri Verbeet
hverbeet at codeweavers.com
Mon Jan 24 06:58:59 CST 2022
From: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/cs.c | 20 ++++++++++++++++++++
1 file changed, 20 insertions(+)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index bb38dd0d3ab..221a79faa0c 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -3584,6 +3584,16 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
break;
}
+ case WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW:
+ {
+ struct wined3d_cs_set_depth_stencil_view *op;
+
+ op = (struct wined3d_cs_set_depth_stencil_view *)packet->data;
+ if (op->view)
+ wined3d_rendertarget_view_decref(op->view);
+ break;
+ }
+
default:
break;
}
@@ -3686,6 +3696,16 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
break;
}
+ case WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW:
+ {
+ struct wined3d_cs_set_depth_stencil_view *op;
+
+ op = (struct wined3d_cs_set_depth_stencil_view *)packet->data;
+ if (op->view)
+ wined3d_rendertarget_view_incref(op->view);
+ break;
+ }
+
default:
break;
}
--
2.30.2
More information about the wine-devel
mailing list