[PATCH 05/11] wined3d: Acquire references to vertex buffers for command lists by inspecting CS packets.

Henri Verbeet hverbeet at codeweavers.com
Tue Jan 25 04:51:39 CST 2022


From: Jan Sikorski <jsikorski at codeweavers.com>

Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
 dlls/wined3d/cs.c | 26 ++++++++++++++++++++++++++
 1 file changed, 26 insertions(+)

diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index 224a52324b8..b268ce83ca0 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -3671,6 +3671,19 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
             break;
         }
 
+        case WINED3D_CS_OP_SET_STREAM_SOURCES:
+        {
+            struct wined3d_cs_set_stream_sources *op;
+
+            op = (struct wined3d_cs_set_stream_sources *)packet->data;
+            for (i = 0; i < op->count; ++i)
+            {
+                if (op->streams[i].buffer)
+                    wined3d_buffer_decref(op->streams[i].buffer);
+            }
+            break;
+        }
+
         default:
             break;
     }
@@ -3860,6 +3873,19 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
             break;
         }
 
+        case WINED3D_CS_OP_SET_STREAM_SOURCES:
+        {
+            struct wined3d_cs_set_stream_sources *op;
+
+            op  = (struct wined3d_cs_set_stream_sources *)packet->data;
+            for (i = 0; i < op->count; ++i)
+            {
+                if (op->streams[i].buffer)
+                    wined3d_buffer_incref(op->streams[i].buffer);
+            }
+            break;
+        }
+
         default:
             break;
     }
-- 
2.30.2




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