[PATCH 05/11] wined3d: Acquire references to vertex buffers for command lists by inspecting CS packets.
Henri Verbeet
hverbeet at codeweavers.com
Tue Jan 25 04:51:39 CST 2022
From: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/cs.c | 26 ++++++++++++++++++++++++++
1 file changed, 26 insertions(+)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index 224a52324b8..b268ce83ca0 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -3671,6 +3671,19 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
break;
}
+ case WINED3D_CS_OP_SET_STREAM_SOURCES:
+ {
+ struct wined3d_cs_set_stream_sources *op;
+
+ op = (struct wined3d_cs_set_stream_sources *)packet->data;
+ for (i = 0; i < op->count; ++i)
+ {
+ if (op->streams[i].buffer)
+ wined3d_buffer_decref(op->streams[i].buffer);
+ }
+ break;
+ }
+
default:
break;
}
@@ -3860,6 +3873,19 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
break;
}
+ case WINED3D_CS_OP_SET_STREAM_SOURCES:
+ {
+ struct wined3d_cs_set_stream_sources *op;
+
+ op = (struct wined3d_cs_set_stream_sources *)packet->data;
+ for (i = 0; i < op->count; ++i)
+ {
+ if (op->streams[i].buffer)
+ wined3d_buffer_incref(op->streams[i].buffer);
+ }
+ break;
+ }
+
default:
break;
}
--
2.30.2
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