[PATCH vkd3d 4/6] vkd3d-shader/hlsl: Parse bitwise AND.
Zebediah Figura (she/her)
zfigura at codeweavers.com
Tue Jan 25 13:08:58 CST 2022
On 1/25/22 05:07, Giovanni Mascellani wrote:
> Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl.y | 26 +++++++++++++++++++++++++-
> 1 file changed, 25 insertions(+), 1 deletion(-)
>
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index cff56a74..873ba29d 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1057,6 +1057,30 @@ static struct list *add_binary_arithmetic_expr_merge(struct hlsl_ctx *ctx, struc
> return list1;
> }
>
> +static struct hlsl_ir_expr *add_binary_bitwise_expr(struct hlsl_ctx *ctx, struct list *instrs,
> + enum hlsl_ir_expr_op op, struct hlsl_ir_node *arg1, struct hlsl_ir_node *arg2,
> + const struct vkd3d_shader_location *loc)
> +{
> + if (arg1->data_type->base_type == HLSL_TYPE_HALF || arg1->data_type->base_type == HLSL_TYPE_FLOAT)
> + return NULL;
> + if (arg2->data_type->base_type == HLSL_TYPE_HALF || arg2->data_type->base_type == HLSL_TYPE_FLOAT)
> + return NULL;
Shouldn't this emit some sort of parse error?
> +
> + return add_binary_arithmetic_expr(ctx, instrs, op, arg1, arg2, loc);
> +}
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