[PATCH 06/12] d2d1/tests: Fix misleading indentation warnings

Fabian Maurer dark.shadow4 at web.de
Tue Jan 25 15:06:28 CST 2022


Signed-off-by: Fabian Maurer <dark.shadow4 at web.de>
---
 dlls/d2d1/tests/d2d1.c | 22 +++++++++++-----------
 1 file changed, 11 insertions(+), 11 deletions(-)

diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c
index 0228ae8d52b..77079020551 100644
--- a/dlls/d2d1/tests/d2d1.c
+++ b/dlls/d2d1/tests/d2d1.c
@@ -4766,7 +4766,7 @@ static void test_shared_bitmap(BOOL d3d11)
             bitmap_desc.pixelFormat = bitmap_format_tests[i].original;

             hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_IDXGISurface, surface2, &bitmap_desc, &bitmap2);
-        todo_wine_if(i == 2 || i == 3 || i == 5 || i == 6)
+            todo_wine_if(i == 2 || i == 3 || i == 5 || i == 6)
             ok(hr == bitmap_format_tests[i].hr, "%u: unexpected hr %#x.\n", i, hr);

             if (SUCCEEDED(bitmap_format_tests[i].hr))
@@ -5233,7 +5233,7 @@ static void test_draw_text_layout(BOOL d3d11)
     ID2D1RenderTarget_DrawTextLayout(rt, origin, text_layout, (ID2D1Brush*)brush, D2D1_DRAW_TEXT_OPTIONS_NONE);

     hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
-todo_wine
+    todo_wine
     ok(hr == D2DERR_WRONG_FACTORY, "Unexpected hr %#x.\n", hr);

     /* Effect is d2d resource, but not a brush. */
@@ -5500,7 +5500,7 @@ static void test_dc_target(BOOL d3d11)

     /* Invalid DC. */
     hr = ID2D1DCRenderTarget_BindDC(rt, (HDC)0xdeadbeef, &rect);
-todo_wine
+    todo_wine
     ok(hr == E_INVALIDARG, "BindDC() returned %#x.\n", hr);

     ID2D1DCRenderTarget_BeginDraw(rt);
@@ -5512,7 +5512,7 @@ todo_wine
     ok(SUCCEEDED(hr), "EndDraw() failed, hr %#x.\n", hr);

     clr = GetPixel(hdc2, 0, 0);
-todo_wine
+    todo_wine
     ok(clr == RGB(255, 0, 0), "Unexpected color 0x%08x.\n", clr);

     hr = ID2D1DCRenderTarget_BindDC(rt, NULL, &rect);
@@ -5527,7 +5527,7 @@ todo_wine
     ok(SUCCEEDED(hr), "EndDraw() failed, hr %#x.\n", hr);

     clr = GetPixel(hdc2, 0, 0);
-todo_wine
+    todo_wine
     ok(clr == RGB(0, 0, 255), "Unexpected color 0x%08x.\n", clr);

     DeleteDC(hdc);
@@ -7884,7 +7884,7 @@ static void test_gdi_interop(BOOL d3d11)
     dc = (void *)0xdeadbeef;
     hr = ID2D1GdiInteropRenderTarget_GetDC(interop, D2D1_DC_INITIALIZE_MODE_COPY, &dc);
     ok(FAILED(hr), "GetDC() was expected to fail, hr %#x.\n", hr);
-todo_wine
+    todo_wine
     ok(dc == NULL, "Expected NULL dc, got %p.\n", dc);
     ID2D1GdiInteropRenderTarget_Release(interop);
     hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
@@ -7942,7 +7942,7 @@ todo_wine

     ID2D1RenderTarget_BeginDraw(rt);
     hr = IWICBitmap_Lock(wic_bitmap, NULL, WICBitmapLockRead, &wic_lock);
-todo_wine
+    todo_wine
     ok(hr == WINCODEC_ERR_ALREADYLOCKED, "Expected bitmap to be locked, hr %#x.\n", hr);
     if (SUCCEEDED(hr))
         IWICBitmapLock_Release(wic_lock);
@@ -7954,7 +7954,7 @@ todo_wine
     ok(SUCCEEDED(hr), "Expected bitmap to be unlocked, hr %#x.\n", hr);
     ID2D1RenderTarget_BeginDraw(rt);
     hr = ID2D1RenderTarget_EndDraw(rt, NULL, NULL);
-todo_wine
+    todo_wine
     ok(hr == WINCODEC_ERR_ALREADYLOCKED, "Unexpected hr %#x.\n", hr);
     IWICBitmapLock_Release(wic_lock);

@@ -8460,7 +8460,7 @@ static void test_bitmap_surface(BOOL d3d11)
         bitmap_desc.bitmapOptions = D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW;

         hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(device_context, ctx.surface, &bitmap_desc, &bitmap);
-    todo_wine_if(bitmap_format_tests[i].hr == WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT)
+        todo_wine_if(bitmap_format_tests[i].hr == WINCODEC_ERR_UNSUPPORTEDPIXELFORMAT)
         ok(hr == bitmap_format_tests[i].hr, "%u: unexpected hr %#x.\n", i, hr);

         if (SUCCEEDED(bitmap_format_tests[i].hr))
@@ -8716,7 +8716,7 @@ static void test_device_context(BOOL d3d11)
     ok(options == (D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW),
             "Unexpected bitmap options %#x.\n", options);
     hr = ID2D1Bitmap1_GetSurface(bitmap, &surface);
-todo_wine
+    todo_wine
     ok(hr == E_FAIL, "Unexpected hr %#x.\n", hr);
     ID2D1Bitmap1_Release(bitmap);

@@ -8982,7 +8982,7 @@ static void test_command_list(BOOL d3d11)
     ok(device_context != NULL, "Failed to create device context.\n");

     hr = ID2D1DeviceContext_CreateCommandList(device_context, &command_list);
-todo_wine
+    todo_wine
     ok(SUCCEEDED(hr), "Failed to create command list, hr %#x.\n", hr);

     if (FAILED(hr))
--
2.35.0




More information about the wine-devel mailing list