[PATCH 04/10] wined3d: Acquire references to mip-map generation shader resource views for command lists by inspecting CS packets.
Henri Verbeet
hverbeet at codeweavers.com
Wed Jan 26 08:43:38 CST 2022
From: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Jan Sikorski <jsikorski at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
---
dlls/wined3d/cs.c | 18 ++++++++++++++++++
1 file changed, 18 insertions(+)
diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c
index e272bef14e1..e8eb8f313e3 100644
--- a/dlls/wined3d/cs.c
+++ b/dlls/wined3d/cs.c
@@ -3714,6 +3714,15 @@ static void wined3d_cs_packet_decref_objects(const struct wined3d_cs_packet *pac
break;
}
+ case WINED3D_CS_OP_GENERATE_MIPMAPS:
+ {
+ struct wined3d_cs_generate_mipmaps *op;
+
+ op = (struct wined3d_cs_generate_mipmaps *)packet->data;
+ wined3d_shader_resource_view_decref(op->view);
+ break;
+ }
+
default:
break;
}
@@ -3946,6 +3955,15 @@ static void wined3d_cs_packet_incref_objects(struct wined3d_cs_packet *packet)
break;
}
+ case WINED3D_CS_OP_GENERATE_MIPMAPS:
+ {
+ struct wined3d_cs_generate_mipmaps *op;
+
+ op = (struct wined3d_cs_generate_mipmaps *)packet->data;
+ wined3d_shader_resource_view_incref(op->view);
+ break;
+ }
+
default:
break;
}
--
2.30.2
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