[PATCH vkd3d v5 6/6] vkd3d-shader/hlsl: Parse valid texture array types.
Giovanni Mascellani
gmascellani at codeweavers.com
Fri Jan 28 02:25:05 CST 2022
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Il 27/01/22 19:31, Francisco Casas ha scritto:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
>
> Multisampled objects, namely Texture2DMS and Texture2DMSArray are
> not parsed yet since they require a different type of declaration,
> with the number of samples stated expicitly.
>
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl.l | 1 +
> libs/vkd3d-shader/hlsl.y | 13 +++++++++++++
> 2 files changed, 14 insertions(+)
>
> diff --git a/libs/vkd3d-shader/hlsl.l b/libs/vkd3d-shader/hlsl.l
> index a37e5d88..c1edfe7e 100644
> --- a/libs/vkd3d-shader/hlsl.l
> +++ b/libs/vkd3d-shader/hlsl.l
> @@ -133,6 +133,7 @@ texture3D {return KW_TEXTURE3D; }
> Texture3D {return KW_TEXTURE3D; }
> textureCUBE {return KW_TEXTURECUBE; }
> TextureCube {return KW_TEXTURECUBE; }
> +TextureCubeArray {return KW_TEXTURECUBEARRAY; }
> true {return KW_TRUE; }
> typedef {return KW_TYPEDEF; }
> uniform {return KW_UNIFORM; }
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index ec688764..42cad016 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -2138,6 +2138,7 @@ static bool add_method_call(struct hlsl_ctx *ctx, struct list *instrs, struct hl
> %token KW_TEXTURE2DMSARRAY
> %token KW_TEXTURE3D
> %token KW_TEXTURECUBE
> +%token KW_TEXTURECUBEARRAY
> %token KW_TRUE
> %token KW_TYPEDEF
> %token KW_UNIFORM
> @@ -2682,6 +2683,18 @@ texture_type:
> {
> $$ = HLSL_SAMPLER_DIM_CUBE;
> }
> + | KW_TEXTURE1DARRAY
> + {
> + $$ = HLSL_SAMPLER_DIM_1DARRAY;
> + }
> + | KW_TEXTURE2DARRAY
> + {
> + $$ = HLSL_SAMPLER_DIM_2DARRAY;
> + }
> + | KW_TEXTURECUBEARRAY
> + {
> + $$ = HLSL_SAMPLER_DIM_CUBEARRAY;
> + }
>
> type:
> KW_VECTOR '<' type ',' C_INTEGER '>'
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