[PATCH 0/3] MR332: d3dx10: Support creating effect from pre-built shader
Matteo Bruni (@Mystral)
wine at gitlab.winehq.org
Fri Jul 1 14:25:09 CDT 2022
Matteo Bruni (@Mystral) commented about dlls/d3dx10_43/tests/d3dx10.c:
> ok(!refcount, "Unexpected refcount.\n");
> }
>
> -static void test_create_effect_from_resource(void)
> +static void test_D3DX10CreateEffectFromResource(void)
I'd rather keep the current function name.
--
https://gitlab.winehq.org/wine/wine/-/merge_requests/332#note_3141
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