[PATCH vkd3d 03/12] vkd3d-shader/hlsl: Introduce hlsl_free_deref().
Zebediah Figura
zfigura at codeweavers.com
Mon Jul 4 18:02:44 CDT 2022
On 7/1/22 16:24, Francisco Casas wrote:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
> libs/vkd3d-shader/hlsl.c | 13 +++++++++----
> libs/vkd3d-shader/hlsl.h | 2 ++
> 2 files changed, 11 insertions(+), 4 deletions(-)
>
> diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
> index b349eb15..23136aeb 100644
> --- a/libs/vkd3d-shader/hlsl.c
> +++ b/libs/vkd3d-shader/hlsl.c
> @@ -1539,6 +1539,11 @@ void hlsl_free_instr_list(struct list *list)
> hlsl_free_instr(node);
> }
>
> +void hlsl_free_deref(struct hlsl_deref *deref)
> +{
> + hlsl_src_remove(&deref->offset);
> +}
> +
This can be static, at least here (but I'd be surprised if it needs to
be used outside of hlsl.c...)
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