[PATCH vkd3d 05/12] vkd3d-shader/hlsl: Introduce add_load_index().
Zebediah Figura
zfigura at codeweavers.com
Mon Jul 4 18:02:49 CDT 2022
On 7/1/22 16:24, Francisco Casas wrote:
> +struct hlsl_ir_node *hlsl_new_offset_from_path_index(struct hlsl_ctx *ctx, struct hlsl_block *block,
> + struct hlsl_type *type, struct hlsl_ir_node *offset, struct hlsl_ir_node *idx,
> + const struct vkd3d_shader_location *loc)
> +{
> + struct hlsl_ir_node *idx_offset = NULL;
> + struct hlsl_ir_constant *c;
> +
> + list_init(&block->instrs);
> +
> + switch (type->type)
> + {
> + case HLSL_CLASS_VECTOR:
> + {
> + idx_offset = idx;
> + break;
> + }
> +
> + case HLSL_CLASS_MATRIX:
> + {
> + if (!(c = hlsl_new_uint_constant(ctx, 4, loc)))
> + return NULL;
> + list_add_tail(&block->instrs, &c->node.entry);
> +
> + if (!(idx_offset = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, &c->node, idx)))
> + return NULL;
> + list_add_tail(&block->instrs, &idx_offset->entry);
> +
> + break;
> + }
> +
> + case HLSL_CLASS_ARRAY:
> + {
> + unsigned int size = hlsl_type_get_array_element_reg_size(type->e.array.type);
> +
> + if (!(c = hlsl_new_uint_constant(ctx, size, loc)))
> + return NULL;
> + list_add_tail(&block->instrs, &c->node.entry);
> +
> + if (!(idx_offset = hlsl_new_binary_expr(ctx, HLSL_OP2_MUL, &c->node, idx)))
> + return NULL;
> + list_add_tail(&block->instrs, &idx_offset->entry);
> +
> + break;
> + }
> +
> + case HLSL_CLASS_STRUCT:
> + {
> + unsigned int field_i = hlsl_ir_constant(idx)->value[0].u;
Erf, that is awkward. Well, it's a temporary measure, and avoiding it
would probably be worse...
> + struct hlsl_struct_field *field = &type->e.record.fields[field_i];
> +
> + if (!(c = hlsl_new_uint_constant(ctx, field->reg_offset, loc)))
> + return NULL;
> + list_add_tail(&block->instrs, &c->node.entry);
> +
> + idx_offset = &c->node;
> +
> + break;
> + }
> +
> + default:
> + {
> + assert(0);
> + return NULL;
> + }
> + }
> +
> + if (offset)
> + {
> + if (!(idx_offset = hlsl_new_binary_expr(ctx, HLSL_OP2_ADD, offset, idx_offset)))
> + return NULL;
> + list_add_tail(&block->instrs, &idx_offset->entry);
> + }
> +
> + return idx_offset;
> +}
> +
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