[PATCH vkd3d 08/12] vkd3d-shader/hlsl: Print index paths in dump_deref().
Giovanni Mascellani
gmascellani at codeweavers.com
Thu Jul 14 05:17:03 CDT 2022
Hi,
Il 01/07/22 23:24, Francisco Casas ha scritto:
> + vkd3d_string_buffer_printf(buffer, "[");
> + for (i = 0; i < deref->path_len; ++i)
> + {
> + vkd3d_string_buffer_printf(buffer, "[");
> + dump_src(buffer, &deref->path[i]);
> + vkd3d_string_buffer_printf(buffer, "]");
> + }
> + vkd3d_string_buffer_printf(buffer, "]");
I guess the double brackets are to distinguish this from the usual
register offset subscripting?
Giovanni.
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