[PATCH vkd3d 08/12] vkd3d-shader/hlsl: Print index paths in dump_deref().

Giovanni Mascellani gmascellani at codeweavers.com
Thu Jul 14 05:17:03 CDT 2022


Hi,

Il 01/07/22 23:24, Francisco Casas ha scritto:
> +            vkd3d_string_buffer_printf(buffer, "[");
> +            for (i = 0; i < deref->path_len; ++i)
> +            {
> +                vkd3d_string_buffer_printf(buffer, "[");
> +                dump_src(buffer, &deref->path[i]);
> +                vkd3d_string_buffer_printf(buffer, "]");
> +            }
> +            vkd3d_string_buffer_printf(buffer, "]");

I guess the double brackets are to distinguish this from the usual 
register offset subscripting?

Giovanni.



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