[PATCH vkd3d 07/17] vkd3d-shader/hlsl: Unify type minor/major size functions.

Giovanni Mascellani gmascellani at codeweavers.com
Tue Jul 19 02:44:26 CDT 2022


Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>

Il 15/07/22 03:23, Francisco Casas ha scritto:
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
> 
> v2:
> * No changes.
> 
> Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
> ---
>   libs/vkd3d-shader/hlsl.c         | 16 ++++++++++++++++
>   libs/vkd3d-shader/hlsl.h         |  2 ++
>   libs/vkd3d-shader/hlsl.y         | 20 ++------------------
>   libs/vkd3d-shader/hlsl_codegen.c | 28 ++++++----------------------
>   4 files changed, 26 insertions(+), 40 deletions(-)
> 
> diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c
> index e4e2ca17..d3ceba35 100644
> --- a/libs/vkd3d-shader/hlsl.c
> +++ b/libs/vkd3d-shader/hlsl.c
> @@ -124,6 +124,22 @@ bool hlsl_type_is_row_major(const struct hlsl_type *type)
>       return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR);
>   }
>   
> +unsigned int hlsl_type_minor_size(const struct hlsl_type *type)
> +{
> +    if (type->type != HLSL_CLASS_MATRIX || hlsl_type_is_row_major(type))
> +        return type->dimx;
> +    else
> +        return type->dimy;
> +}
> +
> +unsigned int hlsl_type_major_size(const struct hlsl_type *type)
> +{
> +    if (type->type != HLSL_CLASS_MATRIX || hlsl_type_is_row_major(type))
> +        return type->dimy;
> +    else
> +        return type->dimx;
> +}
> +
>   static unsigned int get_array_size(const struct hlsl_type *type)
>   {
>       if (type->type == HLSL_CLASS_ARRAY)
> diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h
> index 2a6402ce..546c87f3 100644
> --- a/libs/vkd3d-shader/hlsl.h
> +++ b/libs/vkd3d-shader/hlsl.h
> @@ -799,6 +799,8 @@ unsigned int hlsl_type_get_array_element_reg_size(const struct hlsl_type *type);
>   unsigned int hlsl_compute_component_offset(struct hlsl_ctx *ctx, struct hlsl_type *type,
>           unsigned int idx, struct hlsl_type **comp_type);
>   bool hlsl_type_is_row_major(const struct hlsl_type *type);
> +unsigned int hlsl_type_minor_size(const struct hlsl_type *type);
> +unsigned int hlsl_type_major_size(const struct hlsl_type *type);
>   unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset);
>   bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2);
>   
> diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y
> index b4ca4631..a1d39140 100644
> --- a/libs/vkd3d-shader/hlsl.y
> +++ b/libs/vkd3d-shader/hlsl.y
> @@ -1216,22 +1216,6 @@ static bool expr_common_shape(struct hlsl_ctx *ctx, struct hlsl_type *t1, struct
>       return true;
>   }
>   
> -static unsigned int minor_size(const struct hlsl_type *type)
> -{
> -    if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
> -        return type->dimx;
> -    else
> -        return type->dimy;
> -}
> -
> -static unsigned int major_size(const struct hlsl_type *type)
> -{
> -    if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
> -        return type->dimy;
> -    else
> -        return type->dimx;
> -}
> -
>   static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
>           enum hlsl_ir_expr_op op, struct hlsl_ir_node *operands[HLSL_MAX_OPERANDS],
>           struct hlsl_type *type, const struct vkd3d_shader_location *loc)
> @@ -1247,7 +1231,7 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
>           struct hlsl_ir_load *load;
>           struct hlsl_ir_var *var;
>   
> -        vector_type = hlsl_get_vector_type(ctx, type->base_type, minor_size(type));
> +        vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
>   
>           name = vkd3d_string_buffer_get(&ctx->string_buffers);
>           vkd3d_string_buffer_printf(name, "<split_op-%u>", counter++);
> @@ -1256,7 +1240,7 @@ static struct hlsl_ir_node *add_expr(struct hlsl_ctx *ctx, struct list *instrs,
>           if (!var)
>               return NULL;
>   
> -        for (i = 0; i < major_size(type); i++)
> +        for (i = 0; i < hlsl_type_major_size(type); i++)
>           {
>               struct hlsl_ir_node *value, *vector_operands[HLSL_MAX_OPERANDS] = { NULL };
>               struct hlsl_ir_store *store;
> diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c
> index 484b415d..373439af 100644
> --- a/libs/vkd3d-shader/hlsl_codegen.c
> +++ b/libs/vkd3d-shader/hlsl_codegen.c
> @@ -21,22 +21,6 @@
>   #include "hlsl.h"
>   #include <stdio.h>
>   
> -static unsigned int minor_size(const struct hlsl_type *type)
> -{
> -    if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
> -        return type->dimx;
> -    else
> -        return type->dimy;
> -}
> -
> -static unsigned int major_size(const struct hlsl_type *type)
> -{
> -    if (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)
> -        return type->dimy;
> -    else
> -        return type->dimx;
> -}
> -
>   /* Split uniforms into two variables representing the constant and temp
>    * registers, and copy the former to the latter, so that writes to uniforms
>    * work. */
> @@ -86,11 +70,11 @@ static void prepend_input_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
>   
>       if (type->type == HLSL_CLASS_MATRIX)
>       {
> -        struct hlsl_type *vector_type = hlsl_get_vector_type(ctx, type->base_type, minor_size(type));
> +        struct hlsl_type *vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
>           struct hlsl_semantic vector_semantic = *semantic;
>           unsigned int i;
>   
> -        for (i = 0; i < major_size(type); ++i)
> +        for (i = 0; i < hlsl_type_major_size(type); ++i)
>           {
>               prepend_input_copy(ctx, instrs, var, vector_type, 4 * i, modifiers, &vector_semantic);
>               ++vector_semantic.index;
> @@ -176,11 +160,11 @@ static void append_output_copy(struct hlsl_ctx *ctx, struct list *instrs, struct
>   
>       if (type->type == HLSL_CLASS_MATRIX)
>       {
> -        struct hlsl_type *vector_type = hlsl_get_vector_type(ctx, type->base_type, minor_size(type));
> +        struct hlsl_type *vector_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
>           struct hlsl_semantic vector_semantic = *semantic;
>           unsigned int i;
>   
> -        for (i = 0; i < major_size(type); ++i)
> +        for (i = 0; i < hlsl_type_major_size(type); ++i)
>           {
>               append_output_copy(ctx, instrs, var, vector_type, 4 * i, modifiers, &vector_semantic);
>               ++vector_semantic.index;
> @@ -915,7 +899,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
>       type = rhs->data_type;
>       if (type->type != HLSL_CLASS_MATRIX)
>           return false;
> -    element_type = hlsl_get_vector_type(ctx, type->base_type, minor_size(type));
> +    element_type = hlsl_get_vector_type(ctx, type->base_type, hlsl_type_minor_size(type));
>   
>       if (rhs->type != HLSL_IR_LOAD)
>       {
> @@ -923,7 +907,7 @@ static bool split_matrix_copies(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr
>           return false;
>       }
>   
> -    for (i = 0; i < major_size(type); ++i)
> +    for (i = 0; i < hlsl_type_major_size(type); ++i)
>       {
>           if (!split_copy(ctx, store, hlsl_ir_load(rhs), 4 * i, element_type))
>               return false;



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