[PATCH v2 2/6] d3dx10_43: Share code for file data loading.
Matteo Bruni
matteo.mystral at gmail.com
Wed Jun 1 08:36:03 CDT 2022
On Thu, May 26, 2022 at 6:32 PM Piotr Caban <piotr at codeweavers.com> wrote:
>
> Signed-off-by: Piotr Caban <piotr at codeweavers.com>
> ---
> dlls/d3dx10_43/async.c | 39 +++++++++++++++---------
> dlls/d3dx10_43/dxhelpers.h | 19 ++++++++++++
> dlls/d3dx10_43/texture.c | 62 +++++---------------------------------
> 3 files changed, 51 insertions(+), 69 deletions(-)
> create mode 100644 dlls/d3dx10_43/dxhelpers.h
>
Sorry for the long wait.
The series looks generally good but, nevertheless, I have a few
comments (one really, a few lines below). I'm sure I can be convinced
to drop or defer those to a later point though.
> + *data = HeapAlloc(GetProcessHeap(), 0, *size);
...
> - *buffer = heap_alloc(*size);
It's already a mix up of plain win32 heap allocation functions and
heap_*() helpers. This patch is moving somewhat backwards in this
sense (or maybe sideways), which wouldn't be terrible but I think it
would be nice to take the occasion to move the whole dll to the
standard C heap functions, before making other changes.
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