[PATCH v2 1/1] d3drm: IDirect3DRMMeshBuilder3 Load support loading from resource

Zebediah Figura zfigura at codeweavers.com
Wed Jun 1 19:46:24 CDT 2022


On 6/1/22 05:35, Alistair Leslie-Hughes wrote:
> We could just pass loadflags into IDirectXFile_CreateEnumObject as the 
> flags for d3d and xfile are the same values.  Then add a FIXME when 
> CreateEnumObject fails.

I'm inclined to think that makes the most sense, yes. Note however that 
only the D3DFMLOAD_FROM* values match; the others do not.



More information about the wine-devel mailing list