[PATCH 5/6] d3dx10: Add D3DX10CreateAsyncTextureInfoProcessor implementation.
Piotr Caban
wine at gitlab.winehq.org
Thu Jun 2 05:57:20 CDT 2022
From: Piotr Caban <piotr at codeweavers.com>
---
dlls/d3dx10_43/async.c | 61 ++++++++++++++++++++++++++++++++++++--
dlls/d3dx10_43/dxhelpers.h | 2 ++
dlls/d3dx10_43/texture.c | 27 ++++++++++-------
3 files changed, 77 insertions(+), 13 deletions(-)
diff --git a/dlls/d3dx10_43/async.c b/dlls/d3dx10_43/async.c
index 33abd11eed6..0d75a64ff9e 100644
--- a/dlls/d3dx10_43/async.c
+++ b/dlls/d3dx10_43/async.c
@@ -19,6 +19,7 @@
#include "d3d10_1.h"
#include "d3dx10.h"
#include "d3dcompiler.h"
+#include "dxhelpers.h"
#include "wine/debug.h"
@@ -272,6 +273,48 @@ static const ID3DX10DataLoaderVtbl resourcedataloadervtbl =
resourcedataloader_Destroy
};
+struct texture_info_processor
+{
+ ID3DX10DataProcessor ID3DX10DataProcessor_iface;
+ D3DX10_IMAGE_INFO *info;
+};
+
+static inline struct texture_info_processor *impl_from_ID3DX10DataProcessor(ID3DX10DataProcessor *iface)
+{
+ return CONTAINING_RECORD(iface, struct texture_info_processor, ID3DX10DataProcessor_iface);
+}
+
+static HRESULT WINAPI texture_info_processor_Process(ID3DX10DataProcessor *iface, void *data, SIZE_T size)
+{
+ struct texture_info_processor *processor = impl_from_ID3DX10DataProcessor(iface);
+
+ TRACE("iface %p, data %p, size %Iu.\n", iface, data, size);
+ return get_image_info(data, size, processor->info);
+}
+
+static HRESULT WINAPI texture_info_processor_CreateDeviceObject(ID3DX10DataProcessor *iface, void **object)
+{
+ TRACE("iface %p, object %p.\n", iface, object);
+ return S_OK;
+}
+
+static HRESULT WINAPI texture_info_processor_Destroy(ID3DX10DataProcessor *iface)
+{
+ struct texture_info_processor *processor = impl_from_ID3DX10DataProcessor(iface);
+
+ TRACE("iface %p.\n", iface);
+
+ free(processor);
+ return S_OK;
+}
+
+static ID3DX10DataProcessorVtbl texture_info_processor_vtbl =
+{
+ texture_info_processor_Process,
+ texture_info_processor_CreateDeviceObject,
+ texture_info_processor_Destroy
+};
+
HRESULT WINAPI D3DX10CompileFromMemory(const char *data, SIZE_T data_size, const char *filename,
const D3D10_SHADER_MACRO *defines, ID3D10Include *include, const char *entry_point,
const char *target, UINT sflags, UINT eflags, ID3DX10ThreadPump *pump, ID3D10Blob **shader,
@@ -453,8 +496,22 @@ HRESULT WINAPI D3DX10CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
HRESULT WINAPI D3DX10CreateAsyncTextureInfoProcessor(D3DX10_IMAGE_INFO *info, ID3DX10DataProcessor **processor)
{
- FIXME("info %p, processor %p stub!\n", info, processor);
- return E_NOTIMPL;
+ struct texture_info_processor *object;
+
+ TRACE("info %p, processor %p.\n", info, processor);
+
+ if (!processor)
+ return E_INVALIDARG;
+
+ object = malloc(sizeof(*object));
+ if (!object)
+ return E_OUTOFMEMORY;
+
+ object->ID3DX10DataProcessor_iface.lpVtbl = &texture_info_processor_vtbl;
+ object->info = info;
+
+ *processor = &object->ID3DX10DataProcessor_iface;
+ return S_OK;
}
HRESULT WINAPI D3DX10PreprocessShaderFromMemory(const char *data, SIZE_T data_size, const char *filename,
diff --git a/dlls/d3dx10_43/dxhelpers.h b/dlls/d3dx10_43/dxhelpers.h
index d85e5878a18..82fe639c2ea 100644
--- a/dlls/d3dx10_43/dxhelpers.h
+++ b/dlls/d3dx10_43/dxhelpers.h
@@ -21,3 +21,5 @@ extern HRESULT load_resourceA(HMODULE module, const char *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN;
extern HRESULT load_resourceW(HMODULE module, const WCHAR *resource,
void **data, DWORD *size) DECLSPEC_HIDDEN;
+
+extern HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info) DECLSPEC_HIDDEN;
diff --git a/dlls/d3dx10_43/texture.c b/dlls/d3dx10_43/texture.c
index 722784fc117..3930df3677f 100644
--- a/dlls/d3dx10_43/texture.c
+++ b/dlls/d3dx10_43/texture.c
@@ -382,8 +382,7 @@ HRESULT WINAPI D3DX10GetImageInfoFromResourceW(HMODULE module, const WCHAR *reso
return D3DX10GetImageInfoFromMemory(buffer, size, pump, info, result);
}
-HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
- D3DX10_IMAGE_INFO *img_info, HRESULT *hresult)
+HRESULT get_image_info(const void *data, SIZE_T size, D3DX10_IMAGE_INFO *img_info)
{
IWICBitmapFrameDecode *frame = NULL;
IWICImagingFactory *factory = NULL;
@@ -395,17 +394,9 @@ HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_dat
GUID container_format;
HRESULT hr;
- TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n",
- src_data, src_data_size, pump, img_info, hresult);
-
- if (!src_data || !src_data_size || !img_info)
- return E_FAIL;
- if (pump)
- FIXME("Thread pump is not supported yet.\n");
-
WICCreateImagingFactory_Proxy(WINCODEC_SDK_VERSION, &factory);
IWICImagingFactory_CreateStream(factory, &stream);
- hr = IWICStream_InitializeFromMemory(stream, (BYTE *)src_data, src_data_size);
+ hr = IWICStream_InitializeFromMemory(stream, (BYTE *)data, size);
if (FAILED(hr))
{
WARN("Failed to initialize stream.\n");
@@ -486,6 +477,20 @@ end:
return S_OK;
}
+HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump,
+ D3DX10_IMAGE_INFO *img_info, HRESULT *result)
+{
+ TRACE("src_data %p, src_data_size %Iu, pump %p, img_info %p, hresult %p.\n",
+ src_data, src_data_size, pump, img_info, result);
+
+ if (!src_data)
+ return E_FAIL;
+ if (pump)
+ FIXME("Thread pump is not supported yet.\n");
+
+ return get_image_info(src_data, src_data_size, img_info);
+}
+
HRESULT WINAPI D3DX10CreateTextureFromFileA(ID3D10Device *device, const char *src_file,
D3DX10_IMAGE_LOAD_INFO *load_info, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult)
{
--
GitLab
https://gitlab.winehq.org/wine/wine/-/merge_requests/173
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