[PATCH vkd3d 3/3] vkd3d-utils: Allow writing log output via a custom callback.

Zebediah Figura zfigura at codeweavers.com
Thu Jun 2 10:09:23 CDT 2022

On 6/2/22 10:04, Giovanni Mascellani wrote:
> Hi,
> Il 02/06/22 02:01, Zebediah Figura ha scritto:
>> + * Calling this function will also set the log callback for libvkd3d and
>> + * libvkd3d-shader.
> What's the reasoning behind the order in which log callbacks call each 
> other? I.e., why, for example, libvkd3d-utils sets libvkd3d and not the 
> other way around?

The libraries use one-way dependency chains, and the callbacks reflect 
that. libvkd3d-utils depends on libvkd3d and libvkd3d-shader; libvkd3d 
depends only on libvkd3d-shader; libvkd3d-shader is standalone.

libvkd3d-utils is not a utility library for libvkd3d, but a wrapper 
library to provide direct d3d12 entry points for the libvkd3d and 
libvkd3d-shader functions not otherwise exposed as d3d12 APIs. It also 
provides a few default callback functions meant to be used with libvkd3d 

More information about the wine-devel mailing list